Battle Royale
Battle Royale
- By
- lp
- Steps
- 19
- Connections
- 21
- Updated
- 26 Aug 2026
Inside this workflow
19 runs
Each run is the workflow’s own record: the model it called, the prompt it was given, and what came out.
- 01
Image generator
Image generatorgpt-image-2PromptBase Style & Composition:A high-converting, ultra-realistic YouTube thumbnail in a gritty, cinematic action-survival style. The layout is designed to immediately grab attention on mobile devices using extreme visual contrast and psychological curiosity triggers.Subject & Expression (The Hook):Extreme Close-Up (ECU) of a rugged male survivor (mid-20s, short dark hair, dirt and sweat on his face) wearing a dark green military combat helmet and an olive-green tactical plate carrier vest. He is making intense, direct eye contact straight into the camera lens. His facial expression is extreme shock, adrenaline, and hyper-focus, with wide eyes and a tense jawline. Add a thick, bright, glowing yellow outline (stroke) completely wrapping around his silhouette to separate him flawlessly from the background.Environment & Color Contrast:The background is a heavily blurred, out-of-focus ruined brick building interior to keep the focus on the subject. Utilize extreme color contrast (complementary colors): the background shadows should be deep, cool blues and dark grays, heavily contrasted by a blinding, warm fiery orange explosion glow illuminating the right side of the character's face.The Psychological Gap (Visual Question):In the blurred background, just over the character's left shoulder, place a mysterious, ambiguous silhouette of an incoming enemy dropping from the sky. Draw a thick, vibrant RED CIRCLE perfectly around this silhouette. Draw a massive, bold RED ARROW pointing directly at the red circle to create an irresistible curiosity gap.Typography & Text Overlays (Strict Layout):Absolutely strictly include the following text using massive, thick, bold, sans-serif fonts (similar to Impact or Montserrat Black). No thin or cursive fonts.Main Title: The words "BATTLE ROYALE" placed prominently. The text must be bright, vibrant yellow. Place a solid black rectangular background block (background layer) directly underneath these words so they pop aggressively against any background.Subtitle: Just below the main title, include the text "SEEDANCE 2.5 UNLIMITED" in a slightly smaller, extremely clean white bold font.Watermark: In the bottom right corner of the image, place the text "cinai.tv" in a crisp, legible white font.Render Settings:Masterpiece, 8k resolution, highly detailed, sharp focus on the face and text, dynamic lighting, YouTube thumbnail aspect ratio (16:9). No gore, no blood.
- 02
Image generator
Image generatorgpt-image-2PromptA high-end, cinematic YouTube thumbnail capturing an intense survival action sequence in a realistic Eastern European rural village. Layout & Composition:- A striking split or dynamic composite view highlighting the core elements of the video: On one side, a close-up of a rugged, determined male survivor in his mid-20s wearing a tactical helmet, dark gray t-shirt, and heavy plate carrier vest, gripping an assault rifle with an intense, focused expression. On the other side, an extreme wide-angle, sun-baked landscape overview of weathered red-brick houses and dusty dirt roads under a harsh daylight sky.- Dramatic chiaroscuro lighting with deep, gritty shadows and stark, volumetric highlights. Text Elements (Boldly integrated):- Prominently displayed bold sans-serif text reading "SEEDANCE 2.5 UNLIMITED" in high-contrast clean typography.- Sub-text or watermark branding featuring "cinai.tv" placed cleanly in a corner for brand visibility.Color & Style:- Gritty cinematic color grading featuring desaturated earth tones, deep brick reds, cold concrete grays, and blazing highlights. - Professional documentary and action-movie aesthetic, 8K resolution, incredibly sharp textures, highly clickable visual hierarchy designed for maximum CTR, zero artificial or cartoonish artifacts.
- 03
Image generator
Image generatornano-banana-pro-testPromptSubject: A character concept sheet showing four different views of the main character (left, front, right, back), presented in a realistic cinematic style without explicit branding.Character Profile:Role: An "everyday person" survivor who has just landed in a rural East European-style warzone. He has minimal, found gear but is determined and alert.Appearance: Male, mid-20s, athletic build, short dark hair, slight stubble. Expression is focused and intense.Attire (as depicted): A dark gray, sweat-stained cotton t-shirt. Olive green cargo pants with multiple pockets. Worn brown leather or canvas tactical belt. Sturdy, muddy brown combat boots. A rustic, army-style canvas backpack (found item, no logos).Layout:A clean, multi-panel (quadriptych) layout arranged horizontally, labeled "LEFT," "FRONT," "RIGHT," and "BACK."Panel Breakdown:[LEFT PANEL: LEFT PROFILE]Shot: A portrait of the character from his left side, from the waist up.Details: Shows the side of his face, jawline, and left ear. He is wearing the gray t-shirt and cargo pants. A simple tactical pouch is visible on his left hip. His left hand holds a found plastic water bottle. The lighting highlights the texture of his shirt and skin.[FRONT PANEL: FRONT VIEW]Shot: A direct, full-frontal view of the character from the waist up.Details: His eyes are focused on the camera with a serious expression. Both the gray t-shirt and the canvas backpack straps are visible. He holds a generic, found assault rifle (like a basic AK-variant) with both hands, barrel pointing slightly down. He wears a found, mismatched fingerless glove on his right hand.[RIGHT PANEL: RIGHT PROFILE]Shot: A portrait of the character from his right side, from the waist up.Details: Shows the right side of his face and the backpack strap. A tactical magazine pouch is attached to the right side of his belt. His right hand grips the found assault rifle. This side reveals more of his profile and ear.[BACK PANEL: BACK VIEW]Shot: A full view from behind the character from the waist up.Details: Focuses on the canvas backpack, the back of the gray t-shirt, and the cargo pants. The back of his neck and short hair are visible. The assault rifle is slung diagonally across his back. He appears to be walking away, looking slightly to the left.Style and Environment:Style: Gritty, realistic cinematic action photography with dynamic lighting (like late afternoon sun) and natural film grain.Background (for all panels): A common, simple East European-style … (shortened)
- 04
Image generator
Image generatornano-banana-pro-testPromptBase Style:A highly detailed, extreme wide-angle cinematic film still, photorealistic, gritty action-movie aesthetic, bright natural daylight, epic scale.Environment & Architecture:An expansive, high-altitude aerial view overlooking the sprawling center of a desolate, rustic Eastern European rural village. The landscape is dotted with a dense cluster of weathered, single and two-story houses featuring cracked red brick walls and faded terracotta tile roofs. The buildings are interconnected by a maze of dry, dusty, unpaved dirt roads and small courtyards surrounded by dilapidated wooden and rusted corrugated metal fences. In the far distance, the village gives way to dry, rolling hills and sparse vegetation under a vast, open sky with a few wispy clouds.Lighting & Atmosphere:Harsh, direct midday sunlight washes over the entire landscape, casting stark, sharply defined, and deep shadows from the buildings across the dusty dirt roads. The atmosphere is eerily still, tense, and completely desolate. A subtle, natural heat haze slightly distorts the farthest edges of the horizon, emphasizing the dry, sun-baked environment.Focal Points (Props & Details):The intricate geometry of the village layout itself is the main focus. Scattered throughout the environment are subtle, generic details of abandonment: deep, dried tire ruts carved into the main dirt roads, a few overturned, rotting wooden carts, stacked wooden crates near alleys, and patches of overgrown, yellowed wild grass creeping up against the brick walls. There is no single central object; the focus is on the overwhelming scale and emptiness of the settlement.Composition & Camera:Extreme wide-angle, high-altitude aerial drone perspective (simulating a 10mm lens on a high crane or drone). The camera is positioned high in the sky, looking downwards and outwards to capture a sweeping, panoramic view of the entire village. Infinite depth of field ensures that every single detail, from the textures of the roof tiles in the immediate foreground to the rolling hills miles away in the background, is rendered in razor-sharp focus.Strict Constraints:Absolutely NO characters, NO humans, NO living beings, NO animals, and NO body parts anywhere in the frame. No active smoke, no fire, no blood, no gore, and no direct signs of recent violence. No identifiable vehicles, no modern logos, no text, and no copyrighted branding. Ultra-realistic textures, cinematic desaturated color grading with a slightly warm, dusty tone.
- 05
Image generator
Image generatornano-banana-pro-testPromptBase Style:A highly detailed, extreme wide-angle cinematic film still, photorealistic, gritty action-movie aesthetic, high-contrast natural lighting.Environment & Architecture:The interior corner of a ground-floor room in a dilapidated, rustic Eastern European village house. The walls meet at a sharp 90-degree angle, featuring deeply weathered red bricks partially covered by crumbling, moisture-stained gray plaster. Immediately adjacent to the corner on one wall is a large, rectangular window frame with grimy, partially broken glass panes. Through the window, an overexposed, sunbaked view of a dusty dirt road and a generic opposing brick wall is visible, emphasizing the harsh outdoor environment.Lighting & Atmosphere:Intense, high-contrast chiaroscuro lighting. Blinding, harsh daytime sunlight blasts through the dirty window, creating a stark, geometric block of bright, glaring light on the heavily worn wooden floorboards. The thick dust motes floating in the air are intensely illuminated by this light shaft. In stark contrast, the immediate corner of the room and the adjacent wall remain cloaked in deep, dramatic, heavy shadows.Focal Points (Props):Resting on the dusty wooden floorboards, positioned precisely on the stark boundary line between the blinding sunlight and the deep shadow, is a single, discarded, unbranded silver metal energy drink can lying horizontally. The metallic tab is popped open. A few tiny, isolated droplets of clear liquid are splattered near the can's opening, catching tiny glints of the sunlight. Small pieces of broken plaster, dried leaves, and generic rubble are scattered sparsely around the baseboards.Composition & Camera:Extreme wide-angle perspective (simulating a 12mm or 14mm lens) positioned very low to the ground, tilting slightly upwards to encompass the floor, the stark corner, and the top of the window frame. The wide field of view exaggerates the empty space of the room, creating a sense of isolation and tension. Deep depth of field ensures the metallic texture of the can, the rough brickwork, and the window frame are all in razor-sharp focus.Strict Constraints:Absolutely NO characters, NO humans, NO living beings, and NO body parts anywhere in the frame. No blood, no gore, no signs of violence. No modern logos, no text, and no copyrighted branding on the energy drink can or the environment. Ultra-realistic textures, cinematic desaturated color grading with strong black levels.
- 06
Image generator
Image generatornano-banana-pro-testPromptBase Style:A highly detailed, extreme wide-angle cinematic film still, photorealistic, gritty action-movie aesthetic, harsh natural daylight.Environment & Architecture:The perspective is from inside a dilapidated, rustic Eastern European brick house, looking outwards through a large, heavily damaged wooden window frame. The glass is completely shattered and missing. The interior wall surrounding the window is made of rough red bricks and crumbling, moisture-stained plaster. Through the open window frame, a deep, expansive view of a sun-baked, dusty dirt crossroad is visible. The intersection is surrounded by other generic, weathered brick houses with red roofs and rusted corrugated metal fences.Lighting & Atmosphere:Intense, glaring midday sunlight blasts through the open window frame, casting a bright, overexposed glow on the dusty street outside and creating stark, dramatic shadows inside the room. The air is incredibly thick with floating dust motes and a hazy, atmospheric smoke, giving the scene a tense, chaotic, post-impact atmosphere.Focal Points (Props & Details):The interior wall immediately adjacent to the window is heavily scarred with fresh, jagged impact craters where the plaster has been violently blown away, exposing raw, cracked red bricks underneath. A thick layer of fine brick dust and plaster debris covers the wooden windowsill. Scattered chaotically across the scuffed wooden floor beneath the window are dozens of gleaming, unbranded brass bullet shell casings, mixing with sharp wood splinters and broken concrete rubble.Composition & Camera:Extreme wide-angle perspective (simulating a 10mm or 12mm lens). The camera is positioned low to the ground and angled slightly upwards and outwards. This composition captures the chaotic, debris-filled interior floor in the immediate foreground, the violently damaged brick wall framing the shot, and the deep, sweeping view of the empty village crossroad outside. Deep depth of field ensures everything from the brass casings on the floor to the distant houses is in sharp focus.Strict Constraints:Absolutely NO characters, NO humans, NO living beings, and NO body parts anywhere in the frame. No guns, no blood, no gore, and no signs of biological violence. No modern logos, no text, and no copyrighted branding. Ultra-realistic textures, cinematic desaturated color grading, and heavy film grain to emphasize the gritty environment.
- 07
Image generator
Image generatornano-banana-pro-testPromptBase Style: "A detailed, wide-angle, cinematic film frame, captured from a slightly elevated, handheld perspective, presented in a gritty, realistic, action-movie style with natural daylight."Environment & Light:Sky: "An expansive, open, bright daytime sky, clear except for a few wispy, natural clouds. The lighting is direct, natural daylight, casting clear, defined shadows across the entire landscape."Landscape: "Looking down and across a sprawling, detailed rural Eastern European village, reminiscent of a settlement composed of weathered brick houses and buildings, under the open sky. The settlement is nestled amidst rolling hills, patches of dry fields, and sparse, native trees."Village Details (Comprehensive): "The entire village layout is visible, with dozens of structures, primarily weathered red-roofed brick houses, interconnected by a network of winding, unpaved dirt roads, multiple courtyards, and domestic areas. Detailed textures show cracked walls, peeling paint, mismatched bricks, uneven terrain, vegetable patches, rustic fences (some wood, some corrugated metal), and scattered clutter like old tires, stacked wood, empty containers, and derelict, unbranded vehicles."Focal Points (Generic structures): "A prominent, weathered two-story brick building stands near a foreground courtyard. A mix of residential, smaller agricultural-style structures, and a few slightly larger, generic community or commercial-looking buildings are scattered throughout. A main, dirt thoroughfare runs through the center, branching into smaller alleys. The entire area has a sense of rustic, lived-in, and potentially deserted atmosphere, with no specific modern branding, logos, or identifying marks."Composition:Shot Type: "Extreme wide-angle, comprehensive environmental overview, showing the scale and detail of the entire settlement from a dramatic, slightly elevated perspective, as if captured by a high-altitude drone or a very elevated camera, yet maintaining a slight, implied handheld movement texture. No specific characters or active elements are in the immediate foreground, allowing the entire expansive village and landscape to fill the frame."Depth: "Deep depth of field, with clear detail extending from the foreground courtyard elements to the most distant houses and hills. The atmospheric perspective and natural lighting emphasize the vastness of the setting."Constraints & Notes:Characters: "Absolutely no human figures, characters, or direct parachutes/active landin … (shortened)
- 08
Image generator
Image generatornano-banana-pro-testPromptBase Style:A highly detailed, extreme wide-angle cinematic film still, photorealistic, gritty action-movie style, natural lighting.Environment & Lighting:Interior of a spacious, abandoned, and rustic Eastern European village house (living room area). Intense, natural bright daylight streams diagonally through a single, dirty, and grimy glass window on the left side of the frame. This sunlight creates a strong, volumetric light shaft that cuts through thick, dusty air, illuminating the center of the room while casting stark, dramatic, and deep shadows in the corners and background.Architectural Details:The floor is constructed of old, scuffed, uneven wooden planks, covered in a thin layer of dust, small pebbles, and generic debris. The walls are heavily weathered, featuring faded, peeling vintage wallpaper that reveals large, jagged patches of rough, exposed red brick and crumbling gray plaster underneath. In the background, a heavily worn, arched wooden door frame without a door leads into a darker, ambiguous hallway, emphasizing the depth and spaciousness of the interior.Focal Points (The Gear):Scattered strategically on the wooden floor, perfectly illuminated by the prominent shaft of sunlight, is a small cluster of generic tactical survival equipment. This includes: a rugged, olive-green tactical plate carrier vest (unbranded); a scratched, dark green military-style combat helmet; a generic, heavily used assault rifle (featuring worn wooden and black metal textures) lying flat on the floor; and two small, olive-drab metal ammunition boxes placed right next to the rifle. The arrangement looks hasty and untouched.Composition & Camera:Extreme wide-angle perspective (simulating a 14mm or 16mm lens) to capture the maximum volume, width, and atmosphere of the empty room. Deep depth of field ensuring the foreground gear and the background peeling walls are all in sharp focus. The camera is positioned at a low angle, roughly waist-height, tilted slightly downward to focus on the scattered equipment while still encompassing the vast, desolate space of the surrounding room.Strict Constraints:Absolutely no humans, no characters, no body parts, and no living beings in the frame. No blood, no gore, no signs of violence. No modern logos, no text, and no copyrighted branding on any of the gear or environment. High-fidelity textures, cinematic color grading with a slightly warm, desaturated tone, subtle film grain, realistic shadow play.
- 09
Image generator
Image generatornano-banana-pro-test- Input
Prompttạo grid 64x64 cho hình ảnh
- 10
Video generator
Video generatorseedance-2-0-litePromptUse {{Image 1}} as the absolute and strictly precise base character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and core apparel: a male in his mid-20s with an athletic build, short dark hair, and sweat-stained stubble. Crucial Update for Scene Continuity: The character is in full combat readiness. He is actively wearing a heavily used olive-green tactical plate carrier vest, a dark green military combat helmet securely strapped to his head, worn fingerless gloves on his hands, a rustic canvas backpack, and is firmly wielding a generic, heavy assault rifle (AK-style) with wooden furniture.Use {{Image 2}} as the absolute and strictly precise environmental reference for the exterior setting. You must flawlessly preserve the architectural layout, scale, and textures of this sprawling rustic Eastern European village: the dense cluster of weathered red-roofed brick houses, unpaved dirt roads carved with tire tracks, dry yellow fields, scattered wooden carts, rustic fences, and the sun-baked, desolate atmosphere under a vast, clear sky.Tone and Visual Style: Breathtaking cinematic ultra-realism, high-end gritty survival-action aesthetic. The visual narrative transitions from intense, claustrophobic ground-level kinetic action to a sweeping, epic, and desolate grand scale. Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for volumetric dust, clothing movement, and dynamic lighting, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI, animated feel, or video game UI elements.Environmental Design (The Dirt Courtyard and The Vast Village): The scene takes place under harsh, oppressive midday sunlight (5600K). The ground is completely dry, covered in loose dirt, deep tire tracks, and gravel. The lighting creates stark, pitch-black shadows alongside the red brick buildings. As the camera ascends, a subtle, natural heat haze distorts the farthest edges of the horizon.Scene Timing and Continuous Camera Direction (10 seconds total, executed as a sequence of highly frantic kinetic cuts for the first 6 seconds, seamlessly transitioning into a massive, smooth 4-second continuous drone pull-out):0–2.0s (Shot 1: The Exit):Handheld Medium Shot (MS) facing a heavy, weathered wooden back door of a red brick house. The camera is aggressively shaky. The heavy wooden door violently b … (shortened)
- 11
Video generator
Video generatorseedance-2-0-litePrompt**Detailed English Prompt for Scene 4 (10 Seconds - The Shootout Sequence)**Use {{Image 1}} as the absolute and strictly precise base character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and core apparel: a male in his mid-20s with an athletic build, short dark hair, and sweat-stained stubble, wearing a dark gray cotton t-shirt and olive green cargo pants. **Crucial Update for Scene Continuity:** The character is now in full combat readiness. He is actively wearing a heavily used olive-green tactical plate carrier vest, a dark green military combat helmet securely strapped to his head, worn fingerless gloves on his hands, and is wielding a generic, heavy assault rifle (AK-style) with wooden furniture.Use {{Image 2}} as the absolute and strictly precise environmental reference for the interior/exterior setting. You must flawlessly preserve the architectural layout and textures: the heavily damaged red brick interior wall with a violently blown-out window frame, the shattered glass, and the uneven wooden floorboards covered in rubble and brass casings. Outside the window, preserve the bright, sun-baked, dusty dirt crossroad surrounded by other weathered brick village houses.**Tone and Visual Style:** Breathtaking cinematic ultra-realism, high-end gritty survival-action aesthetic. Extremely visceral, chaotic, and heart-pounding. The visual narrative must place a massive emphasis on the raw kinetic energy of the heavy weaponry, the violent destruction of the environment (specifically the brick walls), and the physical recoil of the character. Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for volumetric smoke, exploding brick debris, ejecting brass, and dynamic lighting, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI, animated feel, or video game UI elements.**Environmental Design (The Shattered Window and The Dust):** The scene is defined by the stark contrast between the shadowed interior and the glaring, overexposed daytime sunlight (5600K) blasting through the broken window. The air is incredibly thick with swirling atmospheric dust, pulverized plaster, and the hazy gray smoke of freshly fired gunpowder. The harsh sunlight catches every flying particle, ejecting shell casing, and the intense muzzle flashes of the rifle.**Scene Timing and Continuous C … (shortened)
- 12
Video generator
Video generatorseedance-2-0-litePrompt**Detailed English Prompt for Scene 2 (10 Seconds - The Looting Sequence)**Use {{Image 1}} as the absolute and strictly precise character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and apparel: a male in his mid-20s with an athletic build, short dark hair, and slight stubble. He is wearing a sweat-stained dark gray cotton t-shirt, olive green cargo pants with multiple pockets, a worn brown leather tactical belt, sturdy muddy brown combat boots, and a rustic canvas backpack.Use {{Image 2}} as the absolute and strictly precise environmental reference for the interior setting and the specific props. You must flawlessly preserve the exact architectural layout and textures: the heavily weathered room with peeling vintage wallpaper, exposed red brick, the arched wooden doorway in the background, and the uneven wooden floorboards covered in small pebbles and dust. You must also retain the exact placement, design, and texture of the tactical gear illuminated on the floor: the olive-green tactical plate carrier vest, the dark green military combat helmet, the generic assault rifle with worn wooden furniture, and the two olive-drab metal ammunition boxes.**Tone and Visual Style:** Breathtaking cinematic ultra-realism, high-end gritty survival-action aesthetic. Visceral, fast-paced, and intensely claustrophobic. The visual narrative must place a massive emphasis on kinetic energy, desperate urgency, and the physical, tactile interaction with the heavy tactical gear. Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for clothing movement, dust particles reacting to rapid footsteps, and dynamic lighting, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI, animated feel, or video game UI elements.**Environmental Design (The Loot Room and The Dust Shaft):** The scene takes place entirely within the dilapidated, shadowy interior of the abandoned brick house. The ambient lighting in the corners is dark, moody, and cool-toned. However, a massive, highly directional, and incredibly intense beam of thick, dusty daytime sunlight (5600K) aggressively cuts diagonally through the room from the left-side window. This volumetric light shaft acts as a stark natural spotlight, perfectly highlighting the tactical gear on the floor and intensely illuminating the thick clouds of dust kic … (shortened)
- 13
Video generator
Video generatorseedance-2-0-litePrompt**Detailed English Prompt for Scene 3 (10 Seconds - The Energy Boost Sequence)**Use {{Image 1}} as the absolute and strictly precise base character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and core apparel: a male in his mid-20s with an athletic build, short dark hair, and sweat-stained stubble, wearing a dark gray cotton t-shirt and olive green cargo pants. **Crucial Update for Scene Continuity:** The character is now fully geared. He is actively wearing a heavily used olive-green tactical plate carrier vest over his chest, a dark green military combat helmet on his head, worn fingerless gloves on his hands, and is firmly holding a heavy, generic assault rifle with wooden furniture.Use {{Image 2}} as the absolute and strictly precise environmental reference for the interior setting. You must flawlessly preserve the architectural layout and textures of this specific corner: the stark 90-degree intersection where the heavily weathered, exposed red brick wall meets the crumbling gray plaster. The floor is made of scuffed, dusty wooden boards. A harsh, bright rectangular block of sunlight spills onto the floor from the adjacent window, creating a striking boundary between blinding daylight and deep, claustrophobic interior shadow.**Tone and Visual Style:** Breathtaking cinematic ultra-realism, high-end gritty survival-thriller aesthetic. Tense, claustrophobic, and highly visceral. The visual narrative must place a massive emphasis on physical exhaustion, hyper-vigilance, and the sharp tactile interactions with the tactical gear and the metallic prop. Rendered with real-time path-traced global illumination, hyper-realistic fluid dynamics (for the spilled drink), cloth simulation, and dynamic lighting, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI, animated feel, or video game UI elements.**Environmental Design (The Shadowed Corner and the Sunlit Floor):** The scene relies entirely on extreme high-contrast chiaroscuro lighting. The character is tucked into the pitch-black, shadowy corner of the rough brick wall to remain hidden. Just inches away from his combat boots, the blinding midday sunlight (5500K) blasts through the window, illuminating the dust particles in the air. This bouncing light from the floor acts as a natural rim light, catching the sweat on his face, the scratches on his dark gre … (shortened)
- 14
Video generator
Video generatorseedance-2-0-litePrompt**Detailed English Prompt for Scene 1 (10 Seconds - Rapid Action Sequence)**Use{{Image 1}} as the absolute and strictly precise character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and apparel: a male in his mid-20s with an athletic build, short dark hair, and slight stubble. He is wearing a sweat-stained dark gray cotton t-shirt, olive green cargo pants with multiple pockets, a worn brown leather tactical belt, sturdy muddy brown combat boots, and a rustic canvas backpack. For this specific scene, he is completely unarmed and has no extra tactical gear besides the clothes on his back.Use {{Image 2}} as the absolute and strictly precise environmental reference for the exterior setting. You must flawlessly preserve the architectural layout, scale, and textures of this sprawling rustic Eastern European village: a dense cluster of weathered red-roofed brick houses, unpaved dirt roads, dry yellow fields, rustic wooden fences, and a sun-baked, desolate atmosphere under a vast, clear blue sky.**Tone and Visual Style:** Breathtaking cinematic ultra-realism, high-end gritty survival-action aesthetic. Visceral, extremely fast-paced, and heart-pounding. The visual narrative must place a massive emphasis on the raw physics of gravity, extreme wind resistance, and the harsh, realistic textures of the environment (flapping canvas, dusty gravel, weathered brick). Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for clothing ripples, wind dynamics, and particle effects (dust/gravel), utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI, animated feel, or video game UI elements.**Environmental Design (The Sky and The Drop Zone):** The scene transitions rapidly from the high-altitude, glaringly bright open sky down to a specific drop zone within the village. The ambient lighting is extremely harsh, utilizing direct, intense midday sunlight (5500K) that casts sharp, pitch-black shadows. The atmosphere is turbulent, filled with the blinding glare of the sun and the chaotic rush of air.**Scene Timing and Continuous Camera Direction (10 seconds total, executed as a sequence of highly frantic, kinetic cuts simulating a violently shaking handheld action camera, max 2 seconds per shot):****0–2.0s (Shot 1: The Plunge):**Handheld Point-Of-View (POV) / High-Angle Over-The-Shoulder sho … (shortened)
- 15
Video generator
Video generatorseedance-2-0-litePromptUse **{{Image 1}} ** as the absolute and strictly precise character reference for the protagonist, an everyday survivor. You must flawlessly preserve his facial features, athletic build, short dark hair, slight stubble, and his base clothing: the sweat-stained dark gray cotton t-shirt and the worn olive green cargo pants. **CRITICAL EXCEPTION FOR THIS SCENE:** You must strictly exclude the canvas backpack, the tactical belt pouches, the gloves, and the assault rifle shown in the reference. In this specific scene, the character is completely unequipped and unarmed, wearing only the base t-shirt, pants, and brown combat boots.Use *{{Image 2}} ** as the absolute and strictly precise environmental reference for the aerial view of the village. You must flawlessly preserve the exact architectural style and layout: the sprawling network of weathered red-brick houses with faded terracotta tile roofs, the dry dirt roads, the rustic wooden and corrugated metal fences, the patches of dry yellow grass, and the expansive rural valley landscape under a bright, clear blue sky.**Tone and Visual Style:**Breathtaking cinematic ultra-realism, high-octane survival action film aesthetic. Immersive, adrenaline-fueled, and physically grounded. The visual narrative must place a massive emphasis on kinetic energy, the raw physical force of gravity, and the harsh textures of the environment (the flapping parachute fabric, the dusty air, the rough gravel). Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for wind resistance, clothing ripples, and dust particles, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI or animated feel.**Environmental Design (The Mid-Air Drop and The Courtyard):**The scene transitions rapidly from the high-altitude, intensely bright open sky down to the claustrophobic, dusty ground level of a specific two-story red brick house courtyard from the referenced village. The lighting is harsh, direct midday natural sunlight, creating deep, fast-moving shadows on the ground as the character descends. The air is clear up high, but incredibly dusty and gritty at ground level.**Scene Timing and Continuous Camera Direction (5 seconds total, executed as a sequence of highly deliberate, fast-paced cinematic cuts simulating a lightweight, body-mounted or handheld action cinema camera):****0–1s (Shot 1: The Freefall POV):**First-Person P … (shortened)
- 16
Video generator
Video generatorseedance-2-0-litePromptUse {{Image 1}} as the absolute and strictly precise character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and rugged features: a male in his mid-20s, athletic build, short dark hair with slight stubble, wearing a sweat-stained dark gray cotton t-shirt, olive green cargo pants with large side pockets, a worn brown leather belt, and a rustic canvas backpack.Use {{Image 2}} as the absolute and strictly precise environmental reference for the exterior setting. You must flawlessly preserve the exact architectural layout, topography, and textures: a sprawling, sun-baked rural Eastern European village nestled in dry, rolling hills, featuring weathered square houses built from exposed red bricks and crumbling plaster, topped with faded terracotta tile roofs, interconnected by unpaved, dusty dirt roads and surrounded by dry, yellowed grass and rustic wooden fences.Tone and Visual Style: Breathtaking cinematic ultra-realism, high-octane survival documentary aesthetic. Visceral, fast-paced, and heavily grounded in intense physical reality. The visual narrative must place a massive emphasis on the adrenaline-fueled momentum of the descent and the physical textures of the environment (the flapping cotton fabric, the rushing wind, the dusty brickwork). Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for fabric wind-ripple and dust particle dynamics, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI or video game engine feel.Environmental Design (The Open Sky and The Village Courtyard): The scene transitions violently from the bright, glaring, and open high-altitude sky down into the dense, dusty architecture of the rural village. The ambient lighting is intensely bright, utilizing harsh, direct midday sunlight (5600K) from a clear blue sky. This incoming light acts as a natural spotlight, creating harsh, realistic rim lighting on the protagonist's clothing and casting sharp, distinct, and fast-moving shadows across the village terrain below.Scene Timing and Continuous Camera Direction (5 seconds total, executed as a sequence of highly deliberate, rapid, and aggressive cinematic cuts simulating a lightweight, violently shaking handheld action camera strapped to a skydiver):0–1.5s (Shot 1: The Freefall POV):Over-The-Shoulder (OTS) / High-Angle POV shot. The camera is ag … (shortened)
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Video generator
Video generatorseedance-2-0-litePromptUse {{Image 1}} as the absolute and strictly precise character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and apparel: a male in his mid-20s with an athletic build, short dark hair, and slight stubble. He is wearing a sweat-stained dark gray cotton t-shirt, olive green cargo pants with multiple pockets, a worn brown leather tactical belt, and sturdy, muddy brown combat boots. He carries a rustic, army-style canvas backpack with leather straps. For this specific scene, he is completely unarmed and has no extra tactical gear besides the clothes on his back.Use {{Image 2}} as the absolute and strictly precise environmental reference for the exterior setting. You must flawlessly preserve the architectural layout, scale, and textures of this sprawling rustic Eastern European village: a dense cluster of weathered red-roofed brick houses, unpaved dirt roads, dry yellow fields, rustic wooden fences, and a sun-baked, desolate atmosphere under a vast, clear blue sky.**Tone and Visual Style:** Breathtaking cinematic ultra-realism, high-end gritty action-survival aesthetic. Visceral, fast-paced, and heart-pounding. The visual narrative must place a massive emphasis on the raw physics of gravity, extreme wind resistance, and the harsh, realistic textures of the environment (flapping canvas, dusty gravel, weathered brick). Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for clothing ripples, wind dynamics, and particle effects (dust/gravel), utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI, animated feel, or video game UI elements.**Environmental Design (The Sky and The Drop Zone):** The scene transitions rapidly from the high-altitude, glaringly bright open sky down to a specific drop zone within the village. The ambient lighting is extremely harsh, utilizing direct, intense midday sunlight (5500K) that casts sharp, pitch-black shadows. The atmosphere is turbulent, filled with the blinding glare of the sun and the chaotic rush of air.**Scene Timing and Continuous Camera Direction (5 seconds total, executed as a sequence of highly frantic, kinetic cuts simulating a violently shaking handheld action camera):****0–1.5s (Shot 1: The Freefall):**Extreme high-angle Over-The-Shoulder (OTS) tracking shot, perfectly matching the character's rapid falling velocity. The camera … (shortened)
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Video generator
Video generatorseedance-2-0-litePromptGenerated video: Use {{Image 1}} as the absolute and strictly precise character reference for the everyday survivor protagonist. You must flawlessly preserve his exact anatomical structure and rugged features: a male in his mid-20s, athletic build, short dark hair with slight stubble, wearing a sweat-stained dark gray cotton t-shirt, olive green cargo pants with large side pockets, a worn brown leather belt, and a rustic canvas backpack.Use {{Image 2}} as the absolute and strictly precise environmental reference for the exterior setting. You must flawlessly preserve the exact architectural layout, topography, and textures: a sprawling, sun-baked rural Eastern European village nestled in dry, rolling hills, featuring weathered square houses built from exposed red bricks and crumbling plaster, topped with faded terracotta tile roofs, interconnected by unpaved, dusty dirt roads and surrounded by dry, yellowed grass and rustic wooden fences.Tone and Visual Style: Breathtaking cinematic ultra-realism, high-octane survival documentary aesthetic. Visceral, fast-paced, and heavily grounded in intense physical reality. The visual narrative must place a massive emphasis on the adrenaline-fueled momentum of the descent and the physical textures of the environment (the flapping cotton fabric, the rushing wind, the dusty brickwork). Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for fabric wind-ripple and dust particle dynamics, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI or video game engine feel.Environmental Design (The Open Sky and The Village Courtyard): The scene transitions violently from the bright, glaring, and open high-altitude sky down into the dense, dusty architecture of the rural village. The ambient lighting is intensely bright, utilizing harsh, direct midday sunlight (5600K) from a clear blue sky. This incoming light acts as a natural spotlight, creating harsh, realistic rim lighting on the protagonist's clothing and casting sharp, distinct, and fast-moving shadows across the village terrain below.Scene Timing and Continuous Camera Direction (5 seconds total, executed as a sequence of highly deliberate, rapid, and aggressive cinematic cuts simulating a lightweight, violently shaking handheld action camera strapped to a skydiver):0–1.5s (Shot 1: The Freefall POV):Over-The-Shoulder (OTS) / High-Ang … (shortened)
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Video generator
Video generatorseedance-2-0-litePromptUse {{Image 1}} as the absolute and strictly precise character reference for the protagonist's base appearance. You must flawlessly preserve his physical traits and base clothing: male, mid-20s, athletic build, short dark hair, slight stubble, wearing a sweat-stained dark gray cotton t-shirt and olive green cargo pants. Crucial Modification for this Scene: The character is in the initial drop phase; therefore, you must completely remove the assault rifle, chest rig, tactical belt pouches, and canvas backpack seen in the reference. He is wearing only the base civilian clothes and heavy brown combat boots, equipped with a standard tactical parachute harness strapped tightly over his t-shirt.Use {{Image 2}} as the absolute and strictly precise environmental reference for the aerial landscape and landing zone. You must flawlessly preserve the architectural layout and textures of the sprawling rural Eastern European settlement: the weathered red-brick structures, faded terracotta tile roofs, dry golden-yellow fields, winding dirt roads, and rustic wooden fences under a bright, clear daytime sky.Tone and Visual Style: High-octane cinematic ultra-realism, intense tactical survival documentary aesthetic. The visual narrative must place a massive emphasis on the adrenaline-inducing speed of the descent, the visceral physical impact of the wind, and the gritty, dust-filled realism of the environment. Rendered with real-time path-traced global illumination, hyper-realistic physics simulations for fabric fluttering in high-speed wind, dynamic lighting, utilizing a cinematic 16:9 aspect ratio in true 8K resolution. Strictly clean, incredibly grounded, pure photorealism with absolutely zero CGI or video game rendering feel. No blood, no violence, no weapons.Environmental Design (The Aerial Drop and The Courtyard): The scene transitions rapidly from the blinding, high-altitude open sky down to a grounded, dusty courtyard. The ambient lighting is harsh, direct midday sunlight casting deep, sharp shadows. The atmosphere is turbulent, filled with the visual distortion of high-speed wind. The landing zone is the dirt and gravel front yard of a prominent two-story weathered red-brick house pulled directly from the {{Image 2}} reference, featuring dry grass and a rustic wooden fence.Scene Timing and Continuous Camera Direction (5 seconds total, executed as a sequence of highly deliberate, rapid-fire cinematic cuts simulating an aggressively handheld action camera):0–1.5s (S … (shortened)