CinAISkills
anime_games1 like

Untitled workflow

Untitled workflow

Steps
15
Connections
18
Updated
19 Sept 2026
Image generator12Storyboard generator1Text generator1VideoInput1

Inside this workflow

14 runs

Each run is the workflow’s own record: the model it called, the prompt it was given, and what came out.

  1. 01

    Kịch bản 13 cảnh — "Người nhà thì cần gì hợp đồng"

    Text generatorclaude-opus-5
  2. 02

    Người nhà thì cần gì hợp đồng

    Storyboard generatorstoryboard-opus-5
    Input
    Prompt

    BOARD BRIEF (locked): TITLE: Người nhà thì cần gì hợp đồng FORMAT: 9:16 · 76.7s · 13 shots THEME: Niềm tin gia đình bị lợi dụng: xây nhà không hợp đồng, mất 250 triệu và mất cả công trình dang dở LOOK LOCK: Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering. LIGHT ARC: Mở đầu bằng ánh sáng xám-xanh lạnh, bạc màu trong ngôi nhà dang dở (bi kịch) → chuyển sang hổ phách ấm và nắng sớm vàng óng cho các cảnh tin tưởng trong phòng khách → đèn dây tungsten ấm trên nền trời xanh đêm ở sân hiên → nắng trưa gắt, tương phản cao, cháy sáng ở công trường lúc chuyển tiền → vàng mật xuyên tán lá ở quán phở (kẻ phản diện đắc thắng) → kết lại bằng nắng trắng phẳng, bạc màu trên… ARC: Mọi nhân vật giữ nguyên nhận dạng khuôn mặt và trang phục xuyên suốt; bản vẽ nhà cuộn/trải là vật dẫn chuyện lặp lại từ cảnh 2 đến cảnh cuối; camera luân phiên nghiêm ngặt giữa tĩnh khoá cứng và đẩy vào chậm. CAST: Nam, Linh, Ông Hải, Chú Tuấn LOCATIONS: Nhà dang dở, Phòng khách truyền thống, Sân hiên đêm, Công trường móng nhà, Quán phở vỉa hè PROPS: Bản vẽ nhà, Bộ ấm chén sứ, Mũ bảo hộ vàng, Điện thoại chuyển khoản SCRIPT: {{Text 1}} References: {{Image 1}}

  3. 03

    Nam

    Image generatornano-banana-pro-test
    Prompt

    ### Character Nam Character model sheet for a stylized 3D CG animated film, warm Pixar-quality rendering. Three-quarter front full-body turnaround pose of NAM: a Vietnamese man in his early 30s, lean build, slightly sunken cheeks from stress, short black hair a little overgrown and messy at the fringe, honest tired eyes with faint dark circles, light stubble along the jaw, warm tan skin. Wardrobe: a faded light-blue short-sleeve button shirt with the sleeves rolled once, sleeve and collar slightly creased, dark grey work trousers dusted with cement powder at the knees, worn brown leather sandals. Posture: shoulders carrying weight, one hand half-closed as if still holding a rolled paper, a hopeful but weary expression. Stylized 3D animation character design: slightly exaggerated proportions, soft rounded forms, appealing readable silhouette, subsurface-scattering skin, hand-painted fabric texture with visible weave. Presentation: clean neutral light-grey studio backdrop, soft global illumination, gentle key light from camera left with warm bounce fill, full body visible head to feet, no text, no labels, no watermark. Cinematic color grade: warm amber and dusty concrete tones. IDENTITY LOCK (from the script, verbatim — this is who the character IS; keep every anchor below: face, hair, wardrobe, hero prop): 32-year-old Vietnamese man, soft oval face with rounded jaw and slightly heavy brows, warm brown almond eyes, thick black side-parted hair, faint stubble, matte stylized skin with fine micro-creases. Wardrobe: blue-and-grey plaid button-up shirt rolled to the elbows over a white tee, dark grey cotton trousers, brown leather sandals, plain steel wristwatch. Voice style: mid-warm male, Northern Vietnamese, gentle and hesitant. Sheet rules: plain neutral light-grey background, not white (white burns the face edge); ONE face — the head study and every full-body view show the same face, no alternate faces, no expression grid, no second character; costume colours identical in every view; no printed text beyond short pencil annotations naming a view or a part — no prompt labels (SUBJECT/PIGMENT/VIEWS…), no paragraphs, no captions, no watermark. LOOK LOCK (from the board, verbatim — render the character EXACTLY in this medium and palette): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with c … (shortened)

    Output
    Download image 1 from run 03
  4. 04

    Linh

    Image generatornano-banana-pro-test
    Prompt

    ### Character Linh Character reference sheet, stylized 3D CG animation in warm Pixar-like feature style: soft global illumination, subsurface scattering on skin, shallow depth of field (f/2.0) on the neutral backdrop, clean turntable lighting with a warm key and cool rim. Subject: LINH — Vietnamese woman, early 30s, Nam's wife. Slender build, heart-shaped face with softly rounded cheeks, warm brown almond eyes with a permanently worried set to the brows, small straight nose, lips pressed thin with held-back anxiety. Long black hair tied in a low practical ponytail, a few loose strands at the temples. Skin: warm light-tan with a faint flush across the cheekbones, small mole under the left eye. Wardrobe: simple pale-mint short-sleeve blouse with a soft collar, dark navy cotton trousers, thin gold wedding band, small pearl stud earrings, worn low-heeled shoes. Everything slightly creased, lived-in, middle-income Vietnamese household. Layout: full-body T-pose-adjacent neutral standing pose front view on the left, three-quarter view centre, back view right, all at identical scale on a plain warm-grey studio backdrop with a soft contact shadow; a row of three head close-ups along the bottom — neutral, quiet worry, and holding back tears. No text, no watermark, no logos, no captions. Consistent character model sheet, clean silhouettes, animation-ready. IDENTITY LOCK (from the script, verbatim — this is who the character IS; keep every anchor below: face, hair, wardrobe, hero prop): 29-year-old Vietnamese woman, heart-shaped face, large expressive brown eyes with visible lower-lid tension when doubting, long black hair in a low loose bun with a few escaped strands, small silver stud earrings, thin gold wedding band. Wardrobe: cream short-sleeve dress with small blue floral print, flat beige house slippers. Voice style: soft female, Northern Vietnamese, low and careful. Sheet rules: plain neutral light-grey background, not white (white burns the face edge); ONE face — the head study and every full-body view show the same face, no alternate faces, no expression grid, no second character; costume colours identical in every view; no printed text beyond short pencil annotations naming a view or a part — no prompt labels (SUBJECT/PIGMENT/VIEWS…), no paragraphs, no captions, no watermark. LOOK LOCK (from the board, verbatim — render the character EXACTLY in this medium and palette): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illuminatio … (shortened)

    Output
    Download image 1 from run 04
  5. 05

    Ông Hải

    Image generatornano-banana-pro-test
    Prompt

    ### Character Ông Hải Stylized 3D CG animated character sheet, Pixar-like warm rendering, full-body turnaround on a clean neutral light-grey studio backdrop with soft even global illumination (no shallow depth of field, no dramatic shadows). Subject: ÔNG HẢI — a Vietnamese man in his late 60s, the family patriarch. Stylized-realistic 3D proportions: slightly large head, kind but stubborn face, deep smile lines, heavy eyebrows, thinning silver-grey hair combed back, a few age spots on the temples, warm tan skin with subtle subsurface scattering. Slightly stooped posture, thin wiry frame, veined hands used to work. Expression: calm authority with a trace of worry in the eyes. Wardrobe: short-sleeved olive-brown collared shirt buttoned to the top, loose dark grey trousers, worn leather sandals, an old steel wristwatch on the left wrist, reading glasses tucked in the shirt pocket. Sheet layout: three full-body views side by side — front, three-quarter, back — plus two head close-ups in the upper right corner showing neutral expression and disappointed frown. Consistent scale and lighting across all views, soft rim light, clean silhouette, model-sheet look for animation reference. IDENTITY LOCK (from the script, verbatim — this is who the character IS; keep every anchor below: face, hair, wardrobe, hero prop): 68-year-old Vietnamese elder, thin lined face, high cheekbones, silver combed-back hair, bushy grey brows, warm crinkled eyes. Wardrobe: brown traditional linen tunic over loose dark trousers, wooden sandals, jade ring on right hand. Voice style: elder male, Northern Vietnamese, cheerful then insistent. Sheet rules: plain neutral light-grey background, not white (white burns the face edge); ONE face — the head study and every full-body view show the same face, no alternate faces, no expression grid, no second character; costume colours identical in every view; no printed text beyond short pencil annotations naming a view or a part — no prompt labels (SUBJECT/PIGMENT/VIEWS…), no paragraphs, no captions, no watermark. LOOK LOCK (from the board, verbatim — render the character EXACTLY in this medium and palette): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelai … (shortened)

    Output
    Download image 1 from run 05
  6. 06

    Chú Tuấn

    Image generatornano-banana-pro-test
    Prompt

    ### Character Chú Tuấn Stylized 3D CG animated character sheet, Pixar-quality cinematic render, soft global illumination, clean neutral light-grey studio backdrop with subtle floor shadow. Full-body character turnaround: front view, three-quarter view and side view of the SAME character, plus two smaller head-expression insets (warm persuasive smile that never reaches the eyes; evasive sideways glance). Character: TUẤN — Vietnamese man, late 40s, the relative who works as an informal building contractor. Wiry and sun-weathered build, medium height, slight paunch. Tanned leathery skin, deep smile lines, crow's feet, thinning black hair combed back with a receding hairline, sparse moustache stubble. Small quick eyes, heavy eyelids, raised eyebrows in a permanently reassuring expression. Broad friendly grin showing a gold-capped tooth. Wardrobe: short-sleeved dark navy polo shirt tucked into brown belted trousers, shirt slightly untucked at the back; oversized shiny gold-tone wristwatch, thin gold chain, black faux-leather crossbody sling bag worn across the chest, plastic sandals over bare feet, a rolled-up paper document tucked under one arm, a cheap cigarette behind the ear. Body language: relaxed, over-familiar posture — one hand gesturing open-palmed as if saying 'don't worry, we're family', shoulders loose, weight on one leg. IDENTITY LOCK (from the script, verbatim — this is who the character IS; keep every anchor below: face, hair, wardrobe, hero prop): 45-year-old Vietnamese man, square jaw, broad toothy grin, tanned weather-darkened skin, short cropped black hair. Wardrobe: olive-green work shirt with rolled sleeves, canvas tool belt, yellow hard hat carried or set on the table, oversized silver-toned watch. Voice style: loud, breezy, laughing male, Northern Vietnamese. Sheet rules: plain neutral light-grey background, not white (white burns the face edge); ONE face — the head study and every full-body view show the same face, no alternate faces, no expression grid, no second character; costume colours identical in every view; no printed text beyond short pencil annotations naming a view or a part — no prompt labels (SUBJECT/PIGMENT/VIEWS…), no paragraphs, no captions, no watermark. LOOK LOCK (from the board, verbatim — render the character EXACTLY in this medium and palette): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte s … (shortened)

    Output
    Download image 1 from run 06
  7. 07

    Nhà dang dở

    Image generatornano-banana-pro-test
    Prompt

    ### Location Nhà dang dở Stylized 3D CG animation background plate, warm Pixar-grade render, soft global illumination, shallow depth of field, gentle bokeh, clean stylized shapes with slightly exaggerated proportions, filmic color grading. An unfinished Vietnamese house under construction, abandoned mid-build: bare grey concrete frame, raw red-brick walls half laid, exposed rebar bristling from unfinished columns, a long dark crack running down one red brick pillar. Rough concrete floor dusted with cement powder, scattered sand piles, a stack of hollow bricks, a rusting wheelbarrow tipped on its side, bamboo scaffolding leaning against the second-floor slab. No doors, no windows — only empty rectangular openings letting in pale overcast daylight that pools on the floor. Weeds pushing through cracks at the threshold, a faded blue tarpaulin flapping loosely overhead. Empty environment plate, NO people, NO characters. Wide establishing framing, eye-level camera, deep perspective through the skeleton of the house. Mood: hollow, stalled, quietly heartbreaking — warm brick tones against cold grey concrete. Location plate — the whole set from its default angle at eye level, empty of people and animals, no text, no seal stamps, no logo, no watermark; every landmark of the description visible so later shots can be re-framed from this image. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 07
  8. 08

    Phòng khách truyền thống

    Image generatornano-banana-pro-test
    Prompt

    ### Location Phòng khách truyền thống Stylized 3D CG animation background plate, warm Pixar-like rendering, soft global illumination, shallow depth of field (f/2.0), cinematic. EMPTY SET — no people in frame. A traditional Vietnamese family living room in an older suburban house: a dark carved wooden divan (bộ trường kỷ) with mother-of-pearl inlay against the back wall, a low lacquered tea table in the center holding a porcelain tea set on a small tray, an ancestral altar on the far wall with brass candlesticks, a framed black-and-white portrait, an incense bowl and a thin ribbon of incense smoke drifting upward. Tiled floor in cream and terracotta patterned squares, a slow ceiling fan overhead, a wall calendar with a peeling page, an old cabinet with glass doors holding chinaware and a gilded ceramic rooster. Wide establishing angle, slightly low eye-level, symmetrical composition centered on the tea table, lens 28mm, 9:16 vertical framing with generous headroom for character staging. Location plate — the whole set from its default angle at eye level, empty of people and animals, no text, no seal stamps, no logo, no watermark; every landmark of the description visible so later shots can be re-framed from this image. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 08
  9. 09

    Sân hiên đêm

    Image generatornano-banana-pro-test
    Prompt

    ### Location Sân hiên đêm Empty establishing background plate (no characters, no people) for a stylized 3D animated Vietnamese family drama. Location: the front veranda / tiled porch of a modest Vietnamese suburban house at night, seen as a clean production background plate. Set description: a narrow concrete veranda with worn beige-grey floor tiles, a low tiled parapet wall along the outer edge, two plain square plaster columns supporting the overhang, a metal roll-up gate half visible at the left edge, a small plastic stool and a chipped enamel teapot tray set on the tiles, potted areca palm and a spiky snake plant in clay pots in the corner, coiled garden hose, a pair of worn flip-flops left by the door, faint water stains and hairline cracks on the plaster, a wooden-framed doorway behind with frosted glass glowing faint amber from inside the house. Beyond the parapet: blurred night alley, silhouettes of neighbouring rooftops, a leaning power pole with tangled cables, distant warm window lights as soft bokeh orbs. Location plate — the whole set from its default angle at eye level, empty of people and animals, no text, no seal stamps, no logo, no watermark; every landmark of the description visible so later shots can be re-framed from this image. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 09
  10. 10

    Công trường móng nhà

    Image generatornano-banana-pro-test
    Prompt

    ### Location Công trường móng nhà Stylized 3D CG animated background plate, warm Pixar-like rendering, soft global illumination, shallow depth of field (f/2.0), gentle bokeh, slightly saturated earthy palette. Location: a Vietnamese suburban house foundation construction site in late afternoon. Freshly poured concrete footings and a grid of rebar cages rising out of reddish-brown dug earth, wooden formwork planks stacked beside shallow trenches, a cement mixer and a pile of sand and red bricks, bamboo scaffolding poles leaning against a low boundary wall, a blue tarpaulin flapping on a makeshift shelter. Puddles of muddy water reflecting a hazy golden sky, coconut palms and neighboring tiled roofs blurred in the background, electrical wires crossing overhead. Low warm sun raking from the left casting long shadows across the dirt, fine dust haze in the air. No people in frame, empty establishing plate, cinematic vertical composition with clear midground space for characters, clean stylized textures, subtle hand-painted grain. Location plate — the whole set from its default angle at eye level, empty of people and animals, no text, no seal stamps, no logo, no watermark; every landmark of the description visible so later shots can be re-framed from this image. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 10
  11. 11

    Bản vẽ nhà

    Image generatornano-banana-pro-test
    Prompt

    ### Prop Bản vẽ nhà · of Nam Stylized 3D CG animated prop sheet, warm Pixar-like rendering, soft global illumination, clean neutral studio backdrop with subtle gradient. Hero object: a rolled and partially unrolled set of hand-drawn Vietnamese house construction plans on cream-white paper, blue ballpoint and pencil linework showing a modest two-storey townhouse floor plan and elevation, hand-written Vietnamese-looking annotations and dimension numbers rendered as stylized illegible marks, one corner smudged with cement dust, a soft crease down the middle, a thin rubber band rolled to one side. Presented in three views: full unrolled flat-lay from above, rolled-up tube three-quarter view, and a close detail of the smudged dusty corner. Slightly worn, lived-in, the cheap informal paperwork of a build with no signed contract. Consistent character design language with the attached character sheet (the young homeowner Nam who carries this drawing), same stylized 3D render style, same warm color script of ochre, terracotta and dusty blue. Prop sheet layout, even soft key light, gentle contact shadows, shallow depth of field f/2.8, no text labels. Prop reference sheet — the object alone on a plain neutral light-grey background: one large three-quarter hero view plus front and side views, material, colour, wear and scale exactly as described; no people, no hands, no text, no seal stamps, no logo, no watermark; every detail visible so later shots can copy it. Owner: Nam. When a character sheet is supplied as reference it is this character's — match the prop exactly to what they carry or wear on it (material, colour, scale, wear); draw the object, not the person. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 11
  12. 12

    Bộ ấm chén sứ

    Image generatornano-banana-pro-test
    Prompt

    ### Prop Bộ ấm chén sứ · of Ông Hải Stylized 3D CG animated prop sheet, warm Pixar-like rendering, soft global illumination, clean neutral warm-grey studio backdrop with subtle floor shadow. Hero object: a traditional Vietnamese porcelain tea set belonging to the patriarch Ông Hải — one small round teapot with a curved spout and bamboo-wrapped handle, four tiny handleless teacups, and a shallow glazed ceramic tray. Aged ivory-white glaze with faint hairline crackle, hand-painted cobalt-blue lotus and bamboo motifs, a thin worn gold rim, one cup with a tiny old chip on the lip showing years of family use. A faint ring of tea stain inside the cups, a wisp of warm steam rising from the teapot spout. Layout: three-quarter hero view of the full set arranged on the tray at center, plus two smaller orthographic insets along the right edge — front elevation of the teapot and top-down view of a single cup. Stylized exaggerated proportions, slightly chunky readable silhouette, soft rounded edges, matte-to-satin porcelain shading with gentle specular highlights, no harsh reflections. Prop reference sheet — the object alone on a plain neutral light-grey background: one large three-quarter hero view plus front and side views, material, colour, wear and scale exactly as described; no people, no hands, no text, no seal stamps, no logo, no watermark; every detail visible so later shots can copy it. Owner: Ông Hải. When a character sheet is supplied as reference it is this character's — match the prop exactly to what they carry or wear on it (material, colour, scale, wear); draw the object, not the person. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 12
  13. 13

    Mũ bảo hộ vàng

    Image generatornano-banana-pro-test
    Prompt

    ### Prop Mũ bảo hộ vàng · of Chú Tuấn Stylized 3D CG prop sheet, warm Pixar-like rendering, soft global illumination, clean neutral light-grey studio backdrop with subtle floor shadow. Subject: a yellow construction hard hat belonging to Chú Tuấn, the relative-contractor. Three-quarter hero view large in frame, plus two smaller orthographic insets (top view and side profile) aligned along the bottom edge. Design details: slightly oversized glossy chrome-yellow ABS shell with four ridged ribs, scuffed matte scratches along the brim, a faint dusty film of cement powder in the crevices, a small peeling white sticker on the left side with an unreadable printed company mark, frayed navy chin strap hanging loose, inner suspension webbing in faded grey with a sweat-darkened brow pad. A thin hairline crack near the rear rim hints the hat has been dropped more than once — a quiet sign of a job abandoned. Materials: polished plastic with soft specular highlights and gentle subsurface warmth, dust and fingerprints breaking up the gloss. Colour palette: saturated safety yellow, dusty grey concrete tones, small navy accent. Lighting: soft key from upper left, warm bounce fill, shallow depth of field f/2.8 on the hero view, background gently defocused. Clean production-reference framing, no text overlays, no humans, prop only. Prop reference sheet — the object alone on a plain neutral light-grey background: one large three-quarter hero view plus front and side views, material, colour, wear and scale exactly as described; no people, no hands, no text, no seal stamps, no logo, no watermark; every detail visible so later shots can copy it. Owner: Chú Tuấn. When a character sheet is supplied as reference it is this character's — match the prop exactly to what they carry or wear on it (material, colour, scale, wear); draw the object, not the person. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 13
  14. 14

    Điện thoại chuyển khoản

    Image generatornano-banana-pro-test
    Prompt

    ### Prop Điện thoại chuyển khoản · of Nam Stylized 3D CG prop sheet, warm Pixar-like rendering, soft global illumination, clean neutral studio backdrop with subtle gradient — orthographic-style product study of a mid-range Vietnamese smartphone, the 'money transfer phone' carried by Nam (see reference for his hands, skin tone and shirt fabric). Main hero view: the phone held upright at a slight three-quarter angle, matte dark-grey aluminium frame, faintly scuffed screen protector with one hairline crack in the bottom-left corner, a cheap translucent silicone case yellowed with age, a worn charging port. Screen glows with a stylized mobile banking transfer confirmation — clean blue-and-white app UI, a large green check mark, a blurred amount field and a receipt-style row layout (generic, non-readable placeholder glyphs only, no real brand names, no legible text). Secondary views arranged as a sheet: (1) back of the phone, single camera bump, dusty fingerprints; (2) flat screen-on view of the same transfer confirmation, lit cool blue; (3) the phone lying face-up on a rough concrete surface beside a smear of cement dust; (4) small close-up detail of the cracked corner and the silicone case lip. Prop reference sheet — the object alone on a plain neutral light-grey background: one large three-quarter hero view plus front and side views, material, colour, wear and scale exactly as described; no people, no hands, no text, no seal stamps, no logo, no watermark; every detail visible so later shots can copy it. Owner: Nam. When a character sheet is supplied as reference it is this character's — match the prop exactly to what they carry or wear on it (material, colour, scale, wear); draw the object, not the person. LOOK LOCK (from the board, verbatim — this overrides any style wording above): Stylized 3D CG animation, Pixar-adjacent domestic warmth, soft global illumination, rounded stylized Vietnamese character designs with large expressive eyes and matte skin shading; shallow depth of field f/1.8–f/2.8 with creamy bokeh; tactile material set: woven plaid cotton, traditional linen tunic, varnished dark wood grain, glazed porcelain, cracked grey concrete, weathered red brick, rusted rebar; consistent 9:16 vertical framing, subtle film grain, gentle highlight bloom, no photoreal skin, no live-action rendering.

    Output
    Download image 1 from run 14