Reinvention
When I woke up in the deep sea, my body was inhuman. The truth is cruel and the monster is approaching. no escape
- By
- Lam Lam
- Steps
- 141
- Connections
- 116
- Updated
- 30 Sept 2026
Inside this workflow
30 of 67 runs
Each run is the workflow’s own record: the model it called, the prompt it was given, and what came out.
- 01
Video generator
Video generatorSeedance 2.0PromptWhere can I run to... There is no way out here, that's all
- 02
Video generator
Video generatorSeedance 2.0- Input
- image
- image
Prompt{{Image 1}} Excessive close-up of eyes {{Image 2}} Shock collar
Output1 output — open the canvas to view
- 03
Video generator
Video generatorSeedance 2.0PromptUse the storyboard reference [ ] as a complete visual source for the 15-second video. Follow the 12 beats strictly from left to right and top to bottom. Don’t change the movements, postures, camera angles, or emotional progression. Retain original shot order and composition. A full 12 beats condensed into 15 seconds. Each beat is presented as a quick visual snapshot. Use tight pacing, quick cuts, and hard-cut transitions. No pause before the final beat. Maintain the character identities of the cyborg male [ ] and the glowing holographic female [ ]. Presenting continuous technological interaction, with visible micro-movements of mechanical eyes, holographic flashing, floating data particles and upgraded atmosphere tension. Environment: Abandoned dark science fiction laboratory, holographic projections, portals, high-contrast shadows. Cinema lens power: macro close-up, over-the-shoulder perspective, focus transition and dynamic digital light and shadow. The final beat freezes for 1 second on an extreme close-up of the glowing holographic woman's face.
Output1 output — open the canvas to view
- 04
Text Node 2 - Copy
TextInputPromptUse the storyboard reference @\[storyboard ref\] as a source of complete visuals and choreography for the 15-second video. Follow all 12 beats from left to right and top to bottom. Don’t reinterpret actions, poses, camera angles, or emotional progressions. Preserve storyboard shot sequences, action logic, compositional variety, and final poses. \ \ Condensing a complete 12-beat sequence into 15 seconds. Each beat must be clearly presented as a quick snapshot of action, rather than a full-length action. Use tight pacing, quick cuts, match cuts, and whiplash transitions. There must be no pause before the final beat. \ \ Maintain the same single female performer @\[character ref\] identity as the character reference. Don't copy her. Live singing continues throughout, with visible breathing, mouth movements, body tension, cloth movement, floor contact and emotional escalation. \ \ Environment: huge empty Brutalist hall, wet reflective floors, smoke, blinding beams of light, minimal space. Cinematic art style lens energy: handheld movement, close-ups, overhead flashes, low angles, wrap around motion and extreme negative space. \ \ The final beat holds for 1 second in a final harsh, isolated spotlight.
- 05
Text Node 2 - Copy
TextInputPrompt**Image_2 storyboard prompt words:**\ \ Create an original contemporary dance performance for storyboarding, focusing on intense body movement and live singing. Use reference images for characters. \ \ 16:9 storyboard form, 12 cinematic style panels. The actual storyboard drawings had to be in black and white only: rough pencil lines, minimal detail, quick gestural drawing energy, simple construction of anatomy, and strong outline readability. Keep the artwork light, dynamic, and unfinished, like an early choreographic preview. \ \ A lone female performer sings continuously in a vast, empty Brutalist hall while performing an emotionally intense contemporary dance routine. The choreography is aggressive, fluid, and ever-evolving: rapid turns, floor slides, crawling transitions, sharp body isolations, shaky hands, extreme balance shifts, hair flips, lunges, jumps, crash moves, and contorted sculptural poses. \ \ Each panel must contain visible movement and strong body momentum. Avoid static standing positions. The performer should feel trapped between ritual, exhaustion and emotional release. \ \ Uses cinematic art-style photography techniques with handheld energy, rapid panning, wraparound motion, overhead shots, side profiles, aggressive close-ups, telephoto compression, and extreme negative space. \ \ Keep the environment minimal: open spaces, smoke, fabric movement, harsh light beams, and wet floor reflections, that's it. \ \ Annotation color system: \ Red arrow = body movement\ Blue arrow = camera movement
- 06
Video generator
Video generatorSeedance 2.0- Input
- Image Node 13
- June 1
Prompt{{Audio 1}} Where can I run to... There is no way out here, so be it {Sad}
Output1 output — open the canvas to view
- 07
Video generator
Video generatorSeedance 2.0- Input
- Image Node 13
- Image node 15
PromptView range: 0-4 seconds {{CameraPreset 1}} Quick zoom (close-up → extreme close-up) → 4-5 seconds black screen → 5-6 seconds close-up → 6-8 seconds panorama Characters: {{Portrait 1}} Cheng Shu + {{Portrait 2}} Nano Liquid Monster Scene: Deep Sea Corridor, the camera quickly moves from a close-up of Cheng Shu’s eyes to an extremely close-up, and then cuts to a black screen for 1 second. In the black screen, black viscous liquid dripped from the top of the dark cabin. The liquid crawled on the ground and made a metallic sound when it hit the iron pipe. The liquid climbed up the tube wall, and finally lay on the ceiling, condensing into a twisted nano-liquid monster (black liquid mutant). Action: After the black screen ends, cut to Cheng Shu [close shot] - He heard a strange noise behind him and slowly turned around. Cut to [Panorama] again, composition at an oblique angle: Cheng Shu keeps turning his head, looking upward, looking at the liquid monster on the ceiling. Monster bodily fluids were still dripping. Expression: Cheng Shu - shocked, extremely frightened, pupils trembling slightly, Sound effects: The "tick" sound of black liquid dripping continuously, the rhythm is slow and gradually intensified; the sticky friction sound when the liquid crawls; the clear "ding" when the liquid hits the iron pipe. Camera movement: quickly moving from Cheng Shu’s eyes (close-up) to his pupils (extreme close-up) – to an emergency stop. Black screen for 1 second, leaving only sound effects. Black screen cuts out: close shot of Cheng Shu, camera fixed. Cut to a panoramic view, compose the shot at an oblique angle (shoot from a low angle and tilt at the same time), and frame half of Cheng Shu’s face and the monster on the ceiling at the same time. The monster
Output1 output — open the canvas to view
- 08
text node 2
TextInputPromptScene: Panoramic view (corridor behind Cheng Shu) → Quick zoom\ Characters: Cheng Shu, scrapped bionic robot\ Action: Cheng Shu, exploring blankly, at the corner of the corridor, a black shadow glows - a scrapped robot: the pressure suit is in tatters, the metal frame is completely broken, the right arm is completely broken, the black gel is like a tendon connecting the broken arm, the left claw is twisted into a claw shape, and the hydraulic joint of one leg is locked, making a harsh friction sound with every step. It came straight towards the tree. \ Expression: Cheng Shu (not aware yet); robot (no expression, glitch light flashing). \ Scene: The connection between the communication area and the corridor. \ Sound effect: "Creak" of metal scraping + "Crack" of heavy footsteps Scene type: medium shot (horizontal follow-up shot)\ Characters: Cheng Shu, scrapped robot\ Action: Cheng Shu instinctively dodges to the left and protects his head with his right arm. Unable to hold back its momentum, the robot slammed its right shoulder into the wall behind Cheng Shu, making a loud noise. It bounced back and staggered, and its broken arm threw out black gel droplets. Cheng Shu took two steps back, bent down and lowered his center of gravity, making fists with both hands. \ Expression: Cheng Shu changes from frightened to nervous concentration. \ Scene: Open space in the communication area. \ Sound effects: "Boom!!!" when metal hits the wall + "Crash" when debris falls into the water + The sound of Cheng Shu stepping back and treading water. Scenery: medium shot→close-up (elbow strike)\ Characters: Cheng Shu, scrapped robot\ Action: Cheng Shu pulled with his left hand to tilt the robot forward, swung his right elbow horizontally, pressurized the hydraulic joint with a hissing click, and hit the left side of the robot's head hard. The robot's head was hit hard to the right, its neck deformed and clicked, and the red malfunction light in its left eye flashed twice and almost went out. \ expression:
- 09
text node 3
TextInputPromptCreate an original contemporary dance performance for storyboarding, focusing on intense body movement and live singing. Use reference images for characters. \ \ 16:9 storyboard form, 12 cinematic style panels. The actual storyboard drawings had to be in black and white only: rough pencil lines, minimal detail, quick gestural drawing energy, simple construction of anatomy, and strong outline readability. Keep the artwork light, dynamic, and unfinished, like an early choreographic preview. \ \ A lone female performer sings continuously in a vast, empty Brutalist hall while performing an emotionally intense contemporary dance routine. The choreography is aggressive, fluid, and ever-evolving: rapid turns, floor slides, crawling transitions, sharp body isolations, shaky hands, extreme balance shifts, hair flips, lunges, jumps, crash moves, and contorted sculptural poses. \ \ Each panel must contain visible movement and strong body momentum. Avoid static standing positions. The performer should feel trapped between ritual, exhaustion and emotional release. \ \ Uses cinematic art-style photography techniques with handheld energy, rapid panning, wraparound motion, overhead shots, side profiles, aggressive close-ups, telephoto compression, and extreme negative space. \ \ Keep the environment minimal: open spaces, smoke, fabric movement, harsh light beams, and wet floor reflections, that's it. \ \ Annotation color system: \ Red arrow = body movement\ Blue arrow = camera movement\ Green mark = framing/composition notes\ orange
- 10
Text Node 2 - Copy
TextInputPromptScenery: close shot\ Role: Cheng Shu\ Action: A tiny blue light spot appears in the center of the Cheng tree. The spots of light spread like ripples, breaking into smaller spots of light that travel along the edge of the pupil. Microtwitching of the eyeballs - data being written to the optic nerve. \ Expression: Spots of light dance in the eyes. \ Scene: Same as above, \ Sound effect: a very light "buzz" that rises and falls + the subtle "click" of the servo motor during nystagmus. Scenery: Close-up (Cheng Shu’s face)\ Characters: Cheng Shu, Serena (eye projection)\ Action: In Cheng Shu's eyes, blue light spots began to "weave" Serena's bust like a sketch - an Asian woman. The wire frame was filled into a translucent luminous plane, with clear facial features. \ Expression: Cheng Shu's brows were furrowed, his lips were slightly open, and his eyes were focused. \ Scene: In the communication area, Cheng Shu stood in front of the terminal, blue light reflected in his eyes. \ Sound effect: The "rustling" sound woven by the light points is like fine sand flowing through the glass. Scenery: Medium shot (Cheng Shu’s whole body, oblique composition) \ Characters: Cheng Shu, Serena (eye projection)\ Action: Serena's image completely appeared in Cheng Shu's field of vision - but she didn't speak, she just hung there, her brows furrowed and her lips pursed, like a standby program. Cheng Shu stared into space, tilted his head, took a step back, and instinctively raised his right hand to protect his chest. \ Expression: Surprise, confusion, dilated pupils. \ Scene: Communication area, red emergency lights intertwined with blue overlays in eyes. \ Sound: Silence. There was only the sound of Cheng Shu's slight breathing. Scenery: Close-up (Cheng Shu’s face)\ Role: Cheng Shu\ Action: Cheng Shu
- 11
text node 2
TextInputPromptUse the storyboard reference @\[storyboard ref\] as a source of complete visuals and choreography for the 15-second video. Follow all 8 beats in sequence from left to right and top to bottom. Don’t reinterpret actions, poses, camera angles, or emotional progressions. Preserve storyboard shot sequences, action logic, compositional variety, and final poses. \ \ Condensing a complete 8-beat sequence into 15 seconds. Each beat must be clearly presented as a quick action snapshot, full length action. Use tight pacing, quick cuts, match cuts, and whiplash transitions. There must be no pause before the final beat. \ \ Maintain the same single female performer @\[character ref\] identity as the character reference. Don't copy her. Live singing continues throughout, with visible breathing, mouth movements, body tension, cloth movement, floor contact and emotional escalation. \ \ Environment: Abandoned seafloor laboratory corridor, wet floors, smoke, light beams, minimal space. Cinematic art style lens energy: handheld movement, close-ups, overhead flashes, low angles, wrap around motion and extreme negative space.
- 12
text node 3
TextInputPromptCharacters: Cheng Shu, fusion monster\ Action: Cheng Shu turned around suddenly, his flippers slipped but he immediately stabilized and rushed forward with all his strength. The mechanical arm swings wildly, and the hydraulic joints "hiss" at high frequencies. \ Expression: Cheng Shu was pure fear, the red warning aperture in his eyes was brightest. \ Scene: Corridor. \ Sound effect: Cheng Shu’s running footsteps + hydraulic high-frequency sound Scene type: panoramic view→close shot\ Role: Cheng Shu\ Action: Cheng Shu rushed around the corner and hit the wall with a muffled sound. I looked up and saw an abandoned pressure chamber door on the left that was half hidden behind a pipe - it was rusty, the red warning sign was crooked, and the door cracks were sealed with black gel. He gritted his teeth and rushed towards the door. \ Scene: Corridor corner. \ Sound effect: hitting the wall "boom" Scenery: medium shot (side) → close-up (colliding door) \ Role: Cheng Shu\ Action: Cheng Shu rushed to the door and slammed into the door panel with all his strength. The door panel popped open with a "Bang!!" A large amount of white compressed gas gushes out of the door, filling the entire corner, and visibility plummets. Cheng Shu was pushed back by the airflow, covered his eyes with his hands, and bent down to rush into the mist. \ Expression: determined and desperate. \ Scene: In front of the abandoned pressure chamber. \ Sound effects: Hydraulic "hiss---" + door kicking "bang!!!" + gas spraying out with a long "chi---" sound
- 13
Text node 11
TextInputPromptScene type: quick zoom (close-up → extreme close-up) → black screen → close-up → panorama Role: Scene: Deep sea corridor, the camera quickly moves from a close-up of Cheng Shu to an extreme close-up, and then cuts to a black screen for 1 second. In the black screen, black viscous liquid dripped from the top of the dark cabin. The liquid crawled on the ground and made a metallic sound when it hit the iron pipe. The liquid climbed up the tube wall, and finally lay on the ceiling, condensing into a twisted living molecular monster (black liquid mutant). Action: After the black screen ends, cut to Cheng Shu [close shot] - He heard a strange noise behind him and slowly turned around. Cut to [Panorama] again, composition at an oblique angle: Cheng Shu keeps turning his head, looking upward, looking at the liquid monster on the ceiling. Monster bodily fluids were still dripping. Expression: Cheng Shu - shocked, extremely frightened, pupils trembling slightly, Sound effects: The "tick" sound of black liquid dripping continuously, the rhythm is slow and gradually intensified; the sticky friction sound when the liquid crawls; the clear "ding" when the liquid hits the iron pipe. Camera movement: quickly moving from Cheng Shu’s eyes (close-up) to his pupils (extreme close-up) – to an emergency stop. Black screen for 1 second, leaving only sound effects. Black screen cuts out: close shot of Cheng Shu, camera fixed. Cut to a panoramic view, compose the shot at an oblique angle (shoot from a low angle and tilt it sideways at the same time), and frame half of Cheng Shu's face and the monster on the ceiling at the same time. The monster is hanging upside down at the top of the screen, and Cheng Shu is looking up at the bottom of the screen.
- 14
Video generator
Video generatorSeedance 2.0- Input
- 13Go to run 13
- Image node 15
- Image Node 13
PromptScene classification: 0-4 seconds fast zoom (close-up → extreme close-up) → 4-5 seconds black screen → 5-6 seconds close-up → 6-8 seconds panorama Character: Cheng Shu{{Portrait 1}} + {{Portrait 2}} Nano Liquid Monster Scene: Deep Sea Corridor, the camera quickly moves from the close-up of Cheng Shu's eyes in {{Portrait 1}} to the extreme close-up, and then cuts to a black screen for 1 second. In the black screen, black viscous liquid dripped from the top of the dark cabin. The liquid crawled on the ground and made a metallic sound when it hit the iron pipe. The liquid climbed up the tube wall, and finally lay on the ceiling, condensing into a twisted {{Portrait 2}} nano-liquid monster (black liquid mutant). Action: After the black screen ends, cut to Cheng Shu [close shot] - He heard a strange noise behind him and slowly turned around. Cut to [Panorama] again, oblique angle composition: {{Portrait 1}} Cheng Shu kept turning his head, looking upward, looking at the {{Portrait 2}} liquid monster on the ceiling. Monster bodily fluids were still dripping. Expression: {{Portrait 1}} Cheng Shu - shocked, extremely frightened, pupils trembling slightly, Sound effects: The "tick" sound of black liquid dripping continuously, the rhythm is slow and gradually intensified; the sticky friction sound when the liquid crawls; the clear "ding" when the liquid hits the iron pipe. Camera movement: quickly moving from Cheng Shu’s eyes (close-up) to his pupils (extreme close-up) – to an emergency stop. Black screen for 1 second, leaving only sound effects. Black screen cuts out: Cheng
Output1 output — open the canvas to view
- 15
Image generator
Image generatorNano Banana Pro- Input
- image
PromptSeparately generate the storyboard image of [row 1, column 2]
Output1 output — open the canvas to view
- 16
Image generator
Image generatorNano Banana Pro- Input
- image
PromptSeparately generate the storyboard image of [row 2, column 2]
Output1 output — open the canvas to view
- 17
Text Node 2 - Copy
TextInputPromptCreate an original contemporary dance performance for storyboarding, focusing on intense body movement and live singing. Use reference images for characters. \ \ 16:9 storyboard form, 12 cinematic style panels. The actual storyboard drawings had to be in black and white only: rough pencil lines, minimal detail, quick gestural drawing energy, simple construction of anatomy, and strong outline readability. Keep the artwork light, dynamic, and unfinished, like an early choreographic preview. \ \ A lone female performer sings continuously in a vast, empty Brutalist hall while performing an emotionally intense contemporary dance routine. The choreography is aggressive, fluid, and ever-evolving: rapid turns, floor slides, crawling transitions, sharp body isolations, shaky hands, extreme balance shifts, hair flips, lunges, jumps, crash moves, and contorted sculptural poses. \ \ Each panel must contain visible movement and strong body momentum. Avoid static standing positions. The performer should feel trapped between ritual, exhaustion and emotional release. \ \ Uses cinematic art-style photography techniques with handheld energy, rapid panning, wraparound motion, overhead shots, side profiles, aggressive close-ups, telephoto compression, and extreme negative space. \ \ Keep the environment minimal: open spaces, smoke, fabric movement, harsh light beams, and wet floor reflections, that's it. \ \ Annotation color system: \ Red arrow = body movement\ Blue arrow = camera movement\ Green mark = framing/composition notes\ orange
- 18
Text Node 2 - Copy
TextInputPromptCreate an original contemporary dance performance for storyboarding, focusing on intense body movement and live singing. Use reference images for characters. \ \ 16:9 storyboard form, 12 cinematic style panels. The actual storyboard drawings had to be in black and white only: rough pencil lines, minimal detail, quick gestural drawing energy, simple construction of anatomy, and strong outline readability. Keep the artwork light, dynamic, and unfinished, like an early choreographic preview. \ \ A lone female performer sings continuously in a vast, empty Brutalist hall while performing an emotionally intense contemporary dance routine. The choreography is aggressive, fluid, and ever-evolving: rapid turns, floor slides, crawling transitions, sharp body isolations, shaky hands, extreme balance shifts, hair flips, lunges, jumps, crash moves, and contorted sculptural poses. \ \ Each panel must contain visible movement and strong body momentum. Avoid static standing positions. The performer should feel trapped between ritual, exhaustion and emotional release. \ \ Uses cinematic art-style photography techniques with handheld energy, rapid panning, wraparound motion, overhead shots, side profiles, aggressive close-ups, telephoto compression, and extreme negative space. \ \ Keep the environment minimal: open spaces, smoke, fabric movement, harsh light beams, and wet floor reflections, that's it. \ \ Annotation color system: \ Red arrow = body movement\ Blue arrow = camera movement\ Green mark = framing/composition notes\ orange
- 19
text node 2
TextInputPromptUse the storyboard reference @\[storyboard ref\] as a source of complete visuals and choreography for the 15-second video. Follow all 12 beats from left to right and top to bottom. Don’t reinterpret actions, poses, camera angles, or emotional progressions. Preserve storyboard shot sequences, action logic, compositional variety, and final poses. \ \ Condensing a complete 12-beat sequence into 15 seconds. Each beat must be clearly presented as a quick snapshot of action, rather than a full-length action. Use tight pacing, quick cuts, match cuts, and whiplash transitions. There must be no pause before the final beat. \ \ Maintain the same single female performer @\[character ref\] identity as the character reference. Don't copy her. Live singing continues throughout, with visible breathing, mouth movements, body tension, cloth movement, floor contact and emotional escalation. \ \ Environment: huge empty Brutalist hall, wet reflective floors, smoke, blinding beams of light, minimal space. Cinematic art style lens energy: handheld movement, close-ups, overhead flashes, low angles, wrap around motion and extreme negative space. \ \ The final beat holds for 1 second in a final harsh, isolated spotlight.
- 20
text node 4
TextInputPromptUse the storyboard reference @\[storyboard ref\] as a source of complete visuals and choreography for the 15-second video. Follow all 12 beats from left to right and top to bottom. Don’t reinterpret actions, poses, camera angles, or emotional progressions. Preserve storyboard shot sequences, action logic, compositional variety, and final poses. \ \ Condensing a complete 12-beat sequence into 15 seconds. Each beat must be clearly presented as a quick snapshot of action, rather than a full-length action. Use tight pacing, quick cuts, match cuts, and whiplash transitions. There must be no pause before the final beat. \ \ Maintain the same single female performer @\[character ref\] identity as the character reference. Don't copy her. Live singing continues throughout, with visible breathing, mouth movements, body tension, cloth movement, floor contact and emotional escalation. \ \ Environment: huge empty Brutalist hall, wet reflective floors, smoke, blinding beams of light, minimal space. Cinematic art style lens energy: handheld movement, close-ups, overhead flashes, low angles, wrap around motion and extreme negative space. \ \ The final beat holds for 1 second in a final harsh, isolated spotlight.
- 21
Text Node 2 - Copy
TextInputPromptUse the storyboard reference @\[storyboard ref\] as a source of complete visuals and choreography for the 15-second video. Follow all 12 beats from left to right and top to bottom. Don’t reinterpret actions, poses, camera angles, or emotional progressions. Preserve storyboard shot sequences, action logic, compositional variety, and final poses. \ \ Condensing a complete 12-beat sequence into 15 seconds. Each beat must be clearly presented as a quick snapshot of action, rather than a full-length action. Use tight pacing, quick cuts, match cuts, and whiplash transitions. There must be no pause before the final beat. \ \ Maintain the same single female performer @\[character ref\] identity as the character reference. Don't copy her. Live singing continues throughout, with visible breathing, mouth movements, body tension, cloth movement, floor contact and emotional escalation. \ \ Environment: huge empty Brutalist hall, wet reflective floors, smoke, blinding beams of light, minimal space. Cinematic art style lens energy: handheld movement, close-ups, overhead flashes, low angles, wrap around motion and extreme negative space. \ \ The final beat holds for 1 second in a final harsh, isolated spotlight.
- 22
Image generator
Image generatorNano Banana Pro- Input
- image
PromptSeparately generate the storyboard image of [row 2, column 1]
Output1 output — open the canvas to view
- 23
Text generator
Text generatorChat gpt-5.5- Input
- 04Go to run 04
- image - copy
- Image Node 14
- Image Node 13
- image - copy
Prompt@Picture 1 is a 12-square grid storyboard generated based on the prompt words in the text node. Now, based on the prompt word structure in the text node, help me rewrite a picture prompt. The main content is [Cheng Shu hurriedly asked the question: "Where is this? Why am I here? Who made me like this?" The long-suppressed anger and fear finally broke out: "——Why is my body not human anymore?! "Selena was silent for a second, and the image stabilized. She raised her right hand and moved her fingertips in the air - a concise hologram appeared in Cheng Shu's eyes: "It is 2077. In 2076, natural disasters destroyed habitable areas. The surface of the earth is completely destroyed. Here—under the sea—is the last stronghold. You...are a copy of a brain scan from 2000. The product of consciousness uploading technology. " Cheng Shu slammed into the wall behind him. He lowered his head, covered his face with his hands, and his shoulders shook violently. After a few seconds, he dropped his hands and looked up—with an expression that was a mixture of anger, denial, and despair. He began to walk aimlessly, stumbling like a caged beast. The red emergency lights cast shadows of light and dark from above, making his figure flicker. His breathing was shaky and rapid, as if he was looking for an exit that didn't exist. 】@Picture 2 is the image of the male protagonist, @Picture 3 is the image of holographic projection, and the style of the generated storyboard is required to be completely consistent with @Picture 1. @Picture 4 is the scene tone
Output1 output — open the canvas to view
- 24
Video generator
Video generatorSeedance 2.0- Input
- image - copy
- GPT Image 2_1780175772498_0
- Image Node 14
- Image Node 13
PromptNow based on the prompt word structure in the text node 16:9 storyboard form, 12 cinematic style panels. Actual storyboard drawings must be in black and white only: rough pencil lines, minimal details, quick gestural drawing energy Uses cinematic art-style photography techniques with handheld energy, rapid panning, wraparound motion, overhead shots, side profiles, aggressive close-ups, telephoto compression, and extreme negative space. Annotation color system: red arrow = body movement Blue arrow = camera movement Green mark = framing/composition notes Orange mark = light direction Purple markers = vocal/emotional emphasis Black text = short shot notes and panel labels {{Portrait 2}} Cheng Shu {{Portrait 3}} Serena [Cheng Shu asked the question hurriedly: "Where is this? Why am I here? Who made me like this?" The long-suppressed anger and fear finally broke out: "——Why is my body no longer human?! "Selena was silent for a second, and the image stabilized. She raised her right hand and moved her fingertips in the air - a concise hologram appeared in Cheng Shu's eyes: "It is 2077. In 2076, natural disasters destroyed habitable areas. The surface of the earth is completely destroyed. Here—under the sea—is the last stronghold. You...are a copy of a brain scan from 2000. The product of consciousness uploading technology. " Cheng Shu slammed into the wall behind him. He lowered his head, covered his face with his hands, and his shoulders shook violently. After a few seconds, he put down his hand and raised it
Output1 output — open the canvas to view
- 25
Video generator
Video generatorSeedance 2.0- Input
- first frame
- last frame
Prompt{{Image 1}} The man untied the shackles on his neck, {{Portrait 2}} got up from the nutrition bin
Output1 output — open the canvas to view
- 26
Video generator
Video generatorSeedance 2.0- Input
- text node 2
- image
Output1 output — open the canvas to view
- 27
Video generator
Video generatorSeedance 2.0- Input
- Image Node 22
- Image Node 13
PromptScenery: Quick shot (medium shot → close shot) Character {{Portrait 2}} Scene: Abandoned sleep cabin, body completely submerged in water Action: The mechanical slime grabbed his throat with both hands, his fingers clasped the metal neck ring hard, and his nails scratched on the metal. Expression: Increased pain and suffocation, twitching of the corners of the mouth Camera movement: Fast forward {{CameraPreset 1}} from the front, emphasizing the suffocating impact
Output1 output — open the canvas to view
- 28
Video generator
Video generatorSeedance 2.0- Input
- Screenshot 2026-05-30 235839
- image
Prompt{{Mixed 1}} The man beat the monster until it staggered, {{Portrait 2}} and then the monster flew towards him.
Output1 output — open the canvas to view
- 29
Text generator
Text generatorChat gpt-5.5- Input
- 05Go to run 05
- Image Node 13
- Image Node 14
- image - copy
Prompt@Picture 1 is a 12-square grid storyboard generated based on the prompt words in the text node. Now, based on the prompt word structure in the text node, help me rewrite a picture prompt. The main content is [A tiny blue light point appeared in the tree's eyes. The light point spread and split like ripples, traveling along the pupil - the visual nerve is being written with data. The light spots began to "weave", gradually outlining Serena's bust: an Asian woman, the wire frame was filled into a translucent luminous plane, and the facial features emerged clearly. Serena's image was completely displayed in Cheng Shu's field of vision, but she didn't speak, just suspended, her brows furrowed, like a program on standby. Cheng Shu took a step back in surprise, his right hand instinctively protecting his chest, staring into the void, and testing in a hoarse voice: "You...who are you? Why are you in my eyes?" Serena's image "awakened" - her eyes blinked, her head was slightly raised, and she turned from blank to anxious and serious. Her voice directly entered Cheng Shu's auditory nerve: "I am Serena. Chief engineer of the Ark Project. You are now at NOW-2 - Undersea Research Base." @Picture 2 is the image of the male protagonist, @Picture 3 is the image of holographic projection, and the style of the generated storyboard is required to be completely consistent with @Picture 1.
Output1 output — open the canvas to view
- 30
Image generator
Image generatorNano Banana ProPromptSeparately generate the storyboard image of [row 1, column 1]
Output1 output — open the canvas to view
The remaining 37 runs are on the canvas in CinAI Studio.