Canyon Mooncake Reunion
The Canyon Mooncake Competition starts! I hope everyone has a happy Mid-Autumn Festival~
- By
- Kevin Robinson
- Steps
- 114
- Connections
- 196
- Updated
- 1 Oct 2026
Inside this workflow
30 of 33 runs
Each run is the workflow’s own record: the model it called, the prompt it was given, and what came out.
- 01
text
TextInputPrompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses a judging table, no music, no subtitles, only the sounds of tableware, chewing, placards, and character lines are retained. [0–1.1 seconds | Yang Yuhuan knocks on the moon cake] Camera angle: Looking up, medium shot, slightly wide angle. Composition: In the foreground are Yang Yuhuan's hands, a small fork and a square mooncake. Yang Yuhuan himself is out of focus in the background. Character actions: Yang Yuhuan tapped the mooncake lightly with a fork. Sound effects: "Dang——" Screen details: The fork vibrates slightly when it touches the mooncake. The mooncake barely moves. Redirect: Close-up of Qie Yang Yuhuan. [1.1–1.9 seconds | Yang Yuhuan’s reaction] Camera angle: Close up of face. Character actions: Yang Yuhuan paused, his eyes slightly hesitant. Lines: Yang Yuhuan "Very... solid." [1.9–3 seconds | Ji Xiaoman starts eating directly] Cut: Close-up view of Ji Xiaoman. Character actions: Ji Xiaoman picked up a square mooncake and bit into it. Chew twice in a row. Sound effects
- 02
Video generator
Video generatorSeedance 2.0- Input
- Di Renjie
- IMG_034
- Wu Zetian 2
- Li Bai
PromptMovie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright and festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene refers to the Chang'an cooking table {{Mixed 1}}. The character position is Wu Zetian {{Mixed 2}} {{Mixed 5}} in the middle and high position. Di Renjie {{Mixed 3}} and Li Bai {{Mixed 4}} are looking at Wu Zetian from below. 【0-5 seconds】 Scenery: A close-up of Wu Zetian's eyes, her brows are furrowed and she has an angry expression. Her eyes flew open. Line: "I asked you to make mooncakes..." The camera suddenly pulled out to cover her whole body. She waved her hand, and a golden ring-shaped pressure spread violently, and the entire cooking table in the picture shook, bringing up dust. Line: "I'm not asking you to re-enact the security situation in Chang'an!" 【5-7 seconds】 Looking down, panoramic view. Di Renjie and Li Bai were both shaken back by the pressure. The two looked at each other and turned their heads unconvinced. 【7-10 seconds】 Close-up, looking down, a plate of exquisite and beautiful mooncakes is placed on a plate and brought to the table. No music, no subtitles, just sound effects.
Output1 output — open the canvas to view
- 03
Video generator
Video generatorSeedance 2.0- Input
- 02Go to run 02
- Yao
- IMG_038
- last frame
- Li Bai
PromptMovie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright and festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. Scene Keep Judges' Seat {{Mixed 2}} There is no music, only the sounds of the environment, the sounds of tableware, the sounds of biting open pastry, the sounds of raising signs, and the lines. 【1–3 seconds】 Lens: Baili Keeping the Promise {{Mixed 4}} Close shot. Action: He picked up a piece of mooncake and took a bite. Stop for a moment and look down at the cut surface. Lines: Baili keeps his promise "The skin and heat are both good. It's just... alcoholic?" Sound effects: A slight crackling sound of pastry. 【3–5.5 seconds|Di Renjie {{Mixed 5}} and Li Bai {{Mixed 6}} 】 Lens: Mid shot of two people, they stand side by side, with Baili Shou's blurred back appearing at the edge of the foreground. Action: Di Renjie and Li Bai looked at each other at the same time. He snorted and turned his head. [5.5–7 seconds|Ji Xiaoman raises his sign] Lens: Ji Xiaoman {{Mixed 7}} Close shot. Action: While stuffing mooncakes into her mouth, she picked up a scoreboard with "ten" written on it in her other hand. Lines: Ji Xiaoman "Ten points!" Sound effects: The sound of placards being raised. 【7
Output1 output — open the canvas to view
- 04
Video generator
Video generatorSeedance 2.0- Input
- Li Bai
- Changan cooking table
- Wu Zetian
- Di Renjie
PromptD movie-level CG, 3A game cutscene texture, real PBR materials, movie-sensitive light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright and festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene is based on the Chang'an cooking table {{Mixed 1}}. The character position is Wu Zetian {{Mixed 2}} in the middle and high position, Di Renjie {{Mixed 3}} @ is located in front of the cooking table, and Li Bai {{Mixed 4}} is leaning loosely on the side. [0–3 seconds | Close-up of Wu Zetian, Chang’an team officially starts work] Extremely close-up of Wu Zetian’s eyes Camera angle: Extremely close-up of the eyes, slightly lower camera position, very stable lens. Character actions: Wu Zetian originally closed her eyes and paused for half a second. Then he slowly opened his eyes, his gaze calm and oppressive. The moment she opened her eyes, the ambient sound was slightly lowered, leaving only the friction of clothing, the sound of distant spectators, and the sound of flags and wind. Wu Zetian raised one hand with a domineering attitude, her movements were restrained but authoritative. With a slight turn of the wrist, the wide sleeves unfolded. Camera movement: As she waves, the camera quickly pulls back from the close-up of her eyes and drops slightly, forming a low-angle wide-angle panorama. Screen composition: Wu Zetian sits in a high position in the middle, forming an obvious central composition. Di Renjie has already moved forward at the cooking table below
Output1 output — open the canvas to view
- 05
Video generator
Video generatorSeedance 2.0- Input
- 04Go to run 04
- last frame
- Changan cooking table
- Di Renjie
- Li Bai
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene remains Chang'an Cooking Station {{Mixed 1}}, with no background music, only environmental sounds and character action sound effects. [0–1.5 seconds|Closer shot of Li Bai, drinking, glancing out of frame] Li Bai {{Mixed 2}} Close shot. Camera angle: A close-up shot of the bust, slightly lowered, with the camera close to Li Bai, giving a sense of relaxed perspective. Character status: Li Bai was leaning against the cooking table, holding a wine bottle casually in one hand, with a relaxed posture. Character actions: He first raised his head and took a sip of wine, his movements were natural and unhurried. After finishing the drink, there was a faint smile on the corner of his mouth. Then his eyes slowly glanced outside the screen. Lens details: The wine sloshed slightly in the mouth of the pot, and the sunlight swept across the body of the pot, creating a highlight. Environmental dynamics: In the blurred background, the red and gold decoration of Chang'an's cooking table can be seen gently shaking, and there is faint noise from the audience and the sound of wind in the distance. Sound effects: There was a slight sound of drinking, the sound of the wine bottle rubbing against fingers, and the soft sound of clothing. [1.5–3 seconds | Di Renjie {{Mixed 3}} Medium shot, looking straight from the front, arranging the first row of fillings {{
Output1 output — open the canvas to view
- 06
Video generator
Video generatorSeedance 2.0- Input
- 05Go to run 05
- Di Renjie
- Wu Zetian
- Li Bai
- Screenshot 00:05.217
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene remains at the Chang'an cooking table {{Mixed 2}}, and the character positions continue from the previous shot {{Mixed 1}}. There is no background music, and only ambient sounds, movement sounds, clinking utensils and lines are retained. [0–3 seconds | Li Bai takes the initiative to “help”] Camera angle: Li Bai {{Mixed 3}} Close shot, slightly lower camera position, slightly closer to the camera. Character actions: Li Bai was still chewing the stuffing he had just stolen, swallowed it casually, raised the wine bottle and shook it. He first looked down at the stuffing basin, then looked up at Di Renjie, with a natural smile on his lips. At the same time as he spoke, his body slowly straightened up from the relaxed posture leaning on the kitchen counter, and one hand had already reached for the cork of the wine bottle. Lines: Li Bai: "You have such a weak taste, let me help you add some flavor." Action details: When I said "add some more", my thumb popped open the wine cork. Sound effects: The wine cork popped open with a crisp "pop" sound. [3-5.4 seconds | Di Renjie blocks] Cut: Di Renjie {{Mixed 4}} Frontal close-up view. Di Renjie raised his eyes almost immediately. His expression is still cold
Output1 output — open the canvas to view
- 07
Video generator
Video generatorSeedance 2.0- Input
- Luban No. 7
- Mozi
- Zhuang Zhou
- Luban No. 7
Prompt3D movie-level CG, AAA game cutscene texture, real PBR materials, movie-sensitive shadows, volumetric lights, real skin, metal and cloth materials, movie color grading, real depth of field and motion blur. Bright festive colors and high-end movie texture. No background music, just mechanical sounds, steam sounds and character lines. Scene {{Mixed 3}} . 【0–2.5 seconds|Mozi {{Mixed 1}} {{Mixed 2}} 】 Mozi Close up shot, slightly lowered. Mozi looked down at the rolling pin and mold on the table, paused, and raised his eyes. Mozi: "Too inefficient." The camera zooms out quickly. [2.5–4 seconds|Mechanism starts] Panoramic view, shot slightly from above. Mozi stood in the center, his body lit up with energy. The mechanical structure around the cooking table unfolds, the gears rotate, the steam is discharged, and the assembly line starts. 【4–5.5 seconds|Luban No. 7】 Luban 7 {{Mixed 4}} {{Mixed 7}} Medium and close shot, low camera angle. His eyes lit up, he quickly pressed the control panel, and the robotic arm expanded. Luban No. 7: "Start mooncake production mode!" 【5.5–7 seconds|Assembly line】 Looking down at the panorama. Robotic arms knead the dough, the assembly line injects stuffing, presses molds, and bakes, and the conveyor belt runs continuously. The gears turn, steam is expelled, and energy flows along the lines. 【7–9.5 seconds|Son of Yuanliu】 Son of Genryu {{Mixed 5}} Medium close shot. She runs back and forth, energizing equipment, turning around to operate the boiler
Output1 output — open the canvas to view
- 08
Video generator
Video generatorSeedance 2.0- Input
- Zhuang Zhou
- IMG_035
- Son of Yuanliu
- Luban No. 7
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. Scene {{Mixed 1}}, the character position refers to the appearance picture {{Mixed 2}}. No music, just the sounds of machinery, steam, footsteps, boilers, and character lines. [0–2.5 seconds | Mozi {{Mixed 3}} close-up, judgment efficiency is too low] Camera angle: Close shot of Mozi's face, camera slightly low. Character actions: Mozi lowered his head and looked at the rolling pin and mold on the table. Pause for half a second. Look up. Lines: Mozi "Too inefficient." Camera movement: After saying the last word, the camera quickly pulled back. [2.5–4 seconds|The camera zooms out and the mechanism starts] Camera angle: Panoramic view, shot slightly from above. Character actions: Mozi stood still in the center. The body lights up with energy. The surrounding mechanism parts are unfolded. Environmental dynamics: Mechanical structures rise from both sides and rear of the cooking table, gears rotate, steam spurts out, lights turn on, metal parts unfold continuously, and the worktable quickly transforms into an assembly line. Sound effects: The sound of mechanisms unfolding, the sound of steam erupting, and the sound of metal clicking. Transfer: Cheru
Output1 output — open the canvas to view
- 09
Video generator
Video generatorSeedance 2.0- Input
- Luban No. 7
- Son of Yuanliu
- Mozi
- IMG_008
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses Jixia cooking table {{Mixed 1}}, no music, no subtitles, only mechanical sounds, steam sounds, boiler sounds, and character lines are retained. [0–3.5 seconds | Structural reinforcement] Camera angle: Medium close-up shot, shot slightly from above. Camera movement: The camera pans forward slowly. Screen content: The entire assembly line operates at high speed. The robotic arm, stamping die, conveyor belt, and baking module work at the same time. Mozi {{Mixed 2}} stood in the center and observed. Lines: Mozi "The filling affects the structural stability, and the pastry is at risk of breaking." Environmental dynamics: The mechanical speed continues to increase and the warning light flashes faster. [3.5–6.6 seconds | Machine running at full speed] Cut: Slightly wider panorama. Camera angle: Panoramic view, shot slightly from above. Camera movement: The camera pans forward slowly. Screen content: The entire assembly line runs at a higher speed. Red lights, alarms, the sound of machinery turning, and the steam getting stronger and stronger Environmental dynamics: The gears rotate at high speed, steam is continuously discharged, and blue energy flows along the pipeline. 【6.6–9 seconds|
Output1 output — open the canvas to view
- 10
Video generator
Video generatorSeedance 2.0- Input
- 09Go to run 09
- Yang Yuhuan
- Baili keeps his promise
- IMG_038
- Yao
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses the judging table {{Mixed 2}}, no music, no subtitles, only the sounds of tableware, chewing, placards, and character lines are retained. 【0–3 seconds|Yang Yuhuan {{Mixed 3}} knocking on mooncakes】 Camera angle: Looking up, medium shot, slightly wide angle. Composition: In the foreground are Yang Yuhuan's hands, a small fork and a square mooncake. Yang Yuhuan himself is out of focus in the background. Character actions: Yang Yuhuan tapped the mooncake lightly with a fork. Sound effects: "Dang——" Screen details: The fork vibrates slightly when it touches the mooncake. The mooncake barely moves. Redirect: Close-up of Qie Yang Yuhuan. [3–5 seconds | Yang Yuhuan’s reaction] Camera angle: Close up of face. Character actions: Yang Yuhuan paused, his eyes slightly hesitant. Lines: Yang Yuhuan frowned, with a speechless expression "Very... solid." [5–7.5 seconds | Ji Xiaoman {{Mixed 4}} start eating directly] Cut: Close-up view of Ji Xiaoman. Character actions: Ji Xiaoman picked up a square mooncake and bit into it. Chew twice in a row. Sound effects: "
Output1 output — open the canvas to view
- 11
Video generator
Video generatorSeedance 2.0- Input
- Crazy iron
- stick of destiny
- IMG_036
- Doria
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses Haidu cooking table {{Mixed 1}}. No music, no subtitles, only the sounds of water, flour falling, kneading dough, utensils, the sound of the stick of destiny running and the characters' lines. 【0–4.5 seconds|Doria {{Mixed 2}} kneading dough】 Close shot of Dorea. Camera movement: The camera slowly zooms in from close-up to mid-range of the face. Character actions: Doria lowered her head and kneaded the dough carefully, pinching the dough twice. Stop for a moment and observe the surface. Lines: Doria "Is it a little dry? Add some water!" She raised a finger. A drop of water formed on the fingertips. Doria made a light stroke with her finger, and the water droplets turned into a small stream of water and fell into the dough. Sound effects: There is a slight sound of water flowing and the sound of wet dough sticking together. Turn: cut the crazy iron. 【4.5–7 seconds|Kuaitie (Youth) {{Mixed 3}} plus noodles】 Camera angle: Crazy iron medium shot. Composition: The edge of the foreground brings out the blurred Dorea. Character actions: Kuang Tie took a look at the thin dough in the basin. Lines: Crazy iron "There's too much water, add more noodles." him
Output1 output — open the canvas to view
- 12
Video generator
Video generatorSeedance 2.0- Input
- Ji Xiaoman
- Yao
- IMG_038
- Baili Xuance
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses the judging bench {{Mixed 2}} and Haidu’s huge mooncake finished product {{Mixed 1}}. No music, no subtitles, only ambient sounds, character lines, and slight utensil sounds. [0–4 seconds | Close-up of huge dough pulling out the judges] Camera angle: Looking up at the close-up, the camera is close to the huge ocean dough {{Mixed 1}}. Screen content: In the foreground is a giant ocean of dough. There's still a little steam coming out of the surface. Camera movement: The camera slowly pulls back. As the camera zooms out, Yang Yuhuan {{Mixed 3}}, Ji Xiaoman {{Mixed 4}}, Yao {{Mixed 5}}, Baili Shouyue {{Mixed 6}} and Baili Xuance {{Mixed 7}}) gradually appear in the background. The five heads gather around to look at the mass, all focusing on the center. A brief pause. 【4–6.5 seconds|Yang Yuhuan】 Yang Yuhuan, close shot, looking up at the camera. Character actions: Yang Yuhuan looked at the dough, frowned slightly, and looked from top to bottom
Output1 output — open the canvas to view
- 13
Video generator
Video generatorSeedance 2.0- Input
- 12Go to run 12
- Main venue
- Yunying
- film
- Crazy iron
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. After the black fog appears, the overall light is quickly dimmed, but the outline light of the characters and the level of the environment are retained. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses the competition square {{Mixed 1}}, and the character modeling remains consistent. Keep the environment sounds, black fog sounds, energy sounds, and character lines. 【0–5 seconds|The competition square suddenly darkens】 The shot starts from {{Mixed 2}}, and suddenly the originally bright sky darkens, accompanied by lightning and thunder. Everyone raised their heads and looked up, and the camera followed their gazes to the sky. In the sky, black and purple clouds gathered into a vortex, and then quickly fell to the center of the square. The camera panned rapidly, and black and purple weapons spread out in the center of the square. Sound effects: The sound of low wind and surging black mist. 【5–9 seconds|East Hwangta {{Mixed 3}} Ichi and Shadow {{Mixed 4}} appear】 Cut: Frontal panorama. Camera angle: Low camera position, slightly wide angle. Character actions: Donghuang Taiyi and Ying slowly appeared from the black mist. Donghuang Taiyi was in front, and Ying was slightly behind by half a step. Donghuang Taiyi slid forward with his tail close to the ground. The shadow's long hair and clothes were gently lifted up by the black mist. Camera movement: lens
Output1 output — open the canvas to view
- 14
Video generator
Video generatorSeedance 2.0- Input
- 13Go to run 13
- Crazy iron
- Ji Xiaoman
- Donghuang Taiyi
- Screenshot 00:06.689
Prompt3D film-based CG, 3A game acoustic sense, real PBR material, film-image, strong main light and dark shadows, volume light, real environmental reflection, fine skin, metal and fabric taste, slight low saturation and film modulation, real depth and natural motion blurry, and strong spatial layers. The black fog is still around the site, but the whole is still visible. No music, no subtitles, except the sound of falldown, footsteps, clothing drags, environmental sound and character lines. [0-2-second judges hold] C: Fight back to the jury Role Action: The five men held back. The redheads still have a zero. A brief pause. Two to five seconds. It's a close-up. Role Action: Frightened face, little eyes open. lines: Zenium "Oh, my God. "5-7.5 seconds of iron" Cut: In the middle of the iron. Role Action: The iron stands by and holds the remaining giant noodles. He turned to the shadow and lifted his hand. lines: Iron "You want a bite?" [7]
Output1 output — open the canvas to view
- 15
Video generator
Video generatorSeedance 2.0- Input
- 13Go to run 13
- IMG_041
- Crazy iron
- Screenshot 00:16.103
- Donghuang Taiyi
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. After the black fog appears, the overall light is quickly dimmed, but the outline light of the characters and the level of the environment are retained. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The scene uses the competition square, and the character modeling remains consistent. Keep the environment sounds, black fog sounds, energy sounds, and character lines. 【0–3 seconds|】 Camera angle: Donghuang Taiyi {{Mixed 2}} Medium close shot, shot from a low angle. Camera movement: The camera slowly moves down from the chest and slightly moves to the side. Character actions: Donghuang Taiyi raised a hand. Black energy swirled and gathered around the palm. Lines: Donghuang Taiyi "This boring game must end." Environmental dynamics: Black mist gathered around him, and slight energy fluctuations appeared on the ground. [3–5.5 seconds|Drop the lens to the crazy iron] Rotation: The camera suddenly and quickly pans to the left. Camera angle: Crazy iron medium shot. Character actions: Kuang Tie {{Mixed 3}}'s eyes lit up. Turn around and break off a piece directly from the huge Haidu dough {{Mixed 4}}. The dough breaks apart after being pulled, and the wet and dry noodles stick together. Lines: Kuangtie said with a serious expression: "Come, come
Output1 output — open the canvas to view
- 16
Video generator
Video generatorSeedance 2.0- Input
- AUD_001
- Chang'e
- AUD_003
- Main venue
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. Yunying {{Mixed 2}} {{Mixed 4}} {{Mixed 5}} stood in the middle of the square as the host holding a microphone, while Chang'e {{Mixed 3}} sat directly under the banner. [0–3.5 seconds | Dive through the clouds and establish a playing field] Camera angle: Bird’s-eye View → vertical dive Lens movement: The camera moves forward quickly from above the clouds, passes through the clouds and suddenly swoops down, from fast to slow, and finally slightly lifts the camera to stabilize above the competition field. Environmental dynamics: Clouds passed by both sides of the camera at high speed, and sunlight swept through the gaps in the clouds. After entering the venue {{Mixed 1}}, colorful flags, banners, lantern spikes, and long streamers were blown by the wind. There were obvious waving and cheering movements in the auditorium. There was slight dust and festive confetti floating in the wind. Rhythm: It dives at high speed in the first 1.5 seconds and slows down significantly in the last 2 seconds, allowing the audience to see the structure of the venue clearly. Sound effects: The sound of wind passing through the clouds at high speed → the cheers suddenly amplified → the music officially started. Cut: hard cut
Output1 output — open the canvas to view
- 17
Video generator
Video generatorSeedance 2.0- Input
- 16Go to run 16
- last frame
- Yunying
- AUD_003
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The camera starts from {{Mixed 1}} and moves to a close-up of Yunying {{Mixed 2}} {{Mixed 3}}. She shouts excitedly: "Then, the game begins~!" No background music, no subtitles, only sound effects.
Output1 output — open the canvas to view
- 18
Video generator
Video generatorSeedance 2.0- Input
- 16Go to run 16
- Yang Yuhuan
- IMG_038
- Yao
- Chang'e
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. Scene {{Mixed 2}} Character position {{Mixed 1}} Reference 【1–4 seconds|Chang'e {{Mixed 3}} announces the rules】 Camera angle: Close shot of Chang'e, slightly lowered. Camera movement: Push forward very slowly without any shaking. Character actions: Chang'e first raised her eyes slightly and looked towards the competition area. Slowly lift your right hand from the side of your knee, turn your wrist slightly, and naturally open your palm outward. When he mentioned "Jury", his eyes slightly turned to the side of the screen. Finally smile and naturally withdraw your hand. The entire movement is soft, stable, and not exaggeratedly elastic, forming a clear contrast with Yunying. Environmental dynamics: The banner and lantern spikes behind him sway slightly, the long hair and sleeves are only slightly fluttered by the breeze, and the characters in the background remain slightly dynamic. Lines: Chang'e: "Please make the most unique mooncakes, and the judges will taste them on site and give scores." 【4-9 seconds】 Shot: Large panorama showing the jury {{Mixed 4}} Quick cut to a close-up of each character on the jury. Xiaoman {{Mixed 5}} is busy stuffing it into his mouth
Output1 output — open the canvas to view
- 19
Video generator
Video generatorSeedance 2.0- Input
- Ji Xiaoman
- Baili Xuance
- IMG_038
- Baili keeps his promise
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. 【1-7 seconds】 Lens: [0-1.5 seconds] Large panorama, showing the panorama of the jury {{Mixed 1}} Quick cut to a close-up of each character on the jury. Xuance {{Mixed 5}} was impatient: "Is there any meat?" Keeping the promise {{Mixed 6}} looked at him helplessly: "Xuan Ce..." Xiaoman {{Mixed 2}} was busy stuffing mooncakes into his mouth: "As long as you can eat it!" Yao {{Mixed 3}} raised his forehead and said, "I have a bad feeling..." Yang Yuhuan {{Mixed 4}} is looking in the mirror. No background music, just sound effects, no subtitles.
Output1 output — open the canvas to view
- 20
Video generator
Video generatorSeedance 2.0- Input
- 16Go to run 16
- IMG_036
- Di Renjie
- Wu Zetian
- Main venue
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. Scene {{Mixed 2}} Character position reference {{Mixed 11}} [1–4 seconds | Yunying {{Mixed 1}} {{Mixed 9}} {{Mixed 10}} close-up, cute interaction] Cut: Quickly cut close-up shots Camera angle: From a close-up to a close-up of the bust, the camera is relatively close to the character, resulting in a slightly exaggerated perspective. Character actions: Yunying suddenly took half a step closer to the camera, leaning forward and covering her mouth with one hand, as if secretly telling the audience a secret. Blink quickly when you say "contestant." When he said "ready", his hand suddenly moved out from his mouth, his entire upper body rotated, and the other foot stood up on tiptoe, forming a lively little rotation of his body. Camera follows: The camera moves slightly from side to side as Yunying's body is not completely stable, adding to the liveliness. Finally, she suddenly reached out and pointed to the competition area, and the foreground was obviously magnified because her hand was close to the camera. Lines: Yunying: "Contestants from different regions are ready~" Animation rhythm: A brisk breaking movement in the first half, and a big swinging movement in the second half
Output1 output — open the canvas to view
- 21
Video generator
Video generatorSeedance 2.0- Input
- 09Go to run 09
- IMG_008
- Li Bai
- Donghuang Taiyi
- last frame
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. Venue {{Image 2}} The scene is chaotic but keeps the subject clear. No music, no subtitles, only the sound of breaking the air, machinery, water, impact, explosion and environmental sounds. The scene is chaotic, with various kitchen utensils in the foreground and mooncakes flying. [0–4 seconds | Donghuang just woke up and was hit again] Camera angle: Donghuang {{Image 1}} Close shot, slightly lowered. Character actions: Donghuang lay on the ground and slowly opened his eyes. Just prop up your upper body and push forward to a close-up. A square Jixia mooncake {{Image 3}} flies in at high speed from outside the screen. "Bang!" Right in the forehead. Donghuang leaned back and fell straight again. [4–7 seconds | Shadow {{Image 4}} dragged away silently] Cut: Medium shot. Character actions: Ying lowered his head and glanced at Donghuang who had fallen again and the chaotic scene in front of him, his expression a little helpless and panicked. Pause for half a second. She grabbed Donghuang's clothes and silently dragged him aside. No lines. There are still mooncakes and steam flying in the background. [7–11 seconds|Everything collides into a ball] Cut: wide angle of the playing field. Camera movement: The camera quickly zooms back up. Screen content: Li
Output1 output — open the canvas to view
- 22
Video generator
Video generatorSeedance 2.0- Input
- Changan cooking table
- IMG_008
- Son of Yuanliu
- Di Renjie
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The three teams entered the playoffs at the same time, and the camera rhythm gradually accelerated. No music, no subtitles, only lines, mechanical sounds, water sounds, explosions, air-piercing sounds, clinking of utensils and audience exclamations. [0–4 seconds | Chang’an team loses control again] Camera angle: Chang'an cooking table {{Mixed 1}} Frontal medium shot, slightly wide angle. Character actions: Di Renjie {{Mixed 2}} quickly rearranged the materials into neat rows. On the other side of the screen, Li Bai {{Mixed 3}} has secretly lifted the wine pot. Di Renjie turned his head sharply. Lines: Di Renjie "Put down your wine bottle!" Li Bai lifted the wine bottle and already uncorked the wine with his other hand. Cut Li Bai close-up. Li Bai: "This is the secret of delicious food!" Mid-shot action: Di Renjie immediately rushed over to grab it. Turn: Two people grab the wine bottle, resulting in a quick sideways flick. [4–8 seconds|Jixia full power] The mirror fell onto the Jixia cooking table {{Mixed 5}}. Character actions: Close shot, Mozi {{Mixed 4
Output1 output — open the canvas to view
- 23
Video generator
Video generatorSeedance 2.0- Input
- Doria
- Hainuo
- Baili keeps his promise
- Di Renjie
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial layering, bright festive colors but maintaining a high-end movie texture. Avoid the plastic wax-like feel, high saturation mobile game feel, flat light, cartoon toy feel, and cheap online game CG. The three teams entered the playoffs at the same time, and the camera rhythm gradually accelerated. The entire shot has a strong sense of movement, keeping the camera movement, no music, no subtitles, only lines, mechanical sounds, water sounds, explosion sounds, air breaking sounds, vessel collision sounds and the audience's exclamations. [0–4 seconds | Haidu will start adding water again] Cut: Close shot of two people in Haidu {{Mixed 1}}. Character actions: Dorea {{Mixed 2}} picked up the kettle. Hainuo {{Mixed 4}} immediately reached out and held her wrist. Hainuo stared at her. The camera pans quickly to the right, On the other side of the screen, Kuangtie {{Mixed 5}} was already striding over with a whole bag of flour in his arms. The camera cuts a close-up of Heino, His expression completely froze, leaving a drop of cold sweat. No lines. [4–7 seconds | Chaos begins] Changan cooking table {{Mixed 6}}: Di Renjie {{Mixed 7}} and Li Bai {{Mixed 8}} fought over the wine pot, and the dough kitchenware next to them was thrown into the air. Haidu Cuisine Station: close shot,
Output1 output — open the canvas to view
- 24
Video generator
Video generatorSeedance 2.0- Input
- Lan Xiaobing
- Yunying
- IMG_011
- IMG_044
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. The arena was still in a mess after the explosion, but the Xiaobing stove in the corner was warm, quiet and simple. No music, no subtitles, only ambient sounds, gentle wind sounds, stove sounds, dough sounds, footsteps and character lines. [0–4 seconds | Yunying {{Mixed 1}} looked at the messy venue {{Mixed 5}} ] Camera angle: Close shot of Yunying, slightly lower camera position from the front. The camera continues to advance slowly Character actions: Yunying looked at the mess ahead. She took half a step forward and raised her hand to continue hosting. Lines: Yunying "Um...our mooncake competition this time..." Stop mid-sentence. 【4-7 seconds|The corner of the clothes is grabbed】 Camera angle: Looking down at the close shot. Character actions: Yunying lowered her head. A canyon soldier (very small) {{Mixed 2}} was tugging at the hem of her clothes. The other hand held a plate of mooncakes steadily and handed it to her. Screen content: The mooncakes on the plate are round, clean and normal, and they are still a little steaming. Yunying stopped and looked down at the plate. [7–9 seconds | Panoramic view of Xiaobing stove] Cut: Corner panorama. Camera angle: Panoramic view from a slightly higher position. Screen content: In the corner of the arena, a few canyon soldiers
Output1 output — open the canvas to view
- 25
text
TextInputPrompt3D movie-level CG, AAA game cutscene texture, real PBR materials, movie-sensitive shadows, volumetric lights, real skin, metal and cloth materials, movie color grading, real depth of field and motion blur. Bright festive colors and high-end movie texture. No background music, just mechanical sounds, steam sounds and character lines. Scenario {{Mixed 1}}, character reference {{Mixed 2}}. 【0–2.5 seconds|Mozi】 Mozi {{Mixed 3}} Close shot, slightly low camera angle. Mozi looked down at the rolling pin and mold on the table, paused, and raised his eyes. Mozi: "Too inefficient." The camera zooms out quickly. [2.5–4 seconds|Mechanism starts] Panoramic view, shot slightly from above. Mozi stood in the center, his body lit up with energy. The mechanical structure around the cooking table unfolds, the gears rotate, the steam is discharged, and the assembly line starts. 【4–5.5 seconds|Luban No. 7】 Luban 7 {{Mixed 4}} Medium close shot, low camera angle. His eyes lit up, he quickly pressed the control panel, and the robotic arm expanded. Luban No. 7: "Start mooncake production mode!" 【5.5–7 seconds|Assembly line】 Looking down at the panorama. Robotic arms knead the dough, the assembly line injects stuffing, presses molds, and bakes, and the conveyor belt runs continuously. The gears turn, steam is expelled, and energy flows along the lines. 【7–9.5 seconds|Son of Yuanliu】 Son of Yuanliu {{Mixed 5}
- 26
Video generator
Video generatorSeedance 2.0- Input
- Son of Yuanliu
- Mozi
- Zhuang Zhou
- IMG_039
Prompt[1–2.5 seconds | Mozi looks at the scoreboard] Cut: Mozi {{Mixed 2}} close up. Camera angle: Slightly low position. Character actions: Mozi looked forward. His eyes lit up slightly, as if he was recalculating. Lines: Mozi "It's strange, there is obviously no problem with the data." Environmental dynamics: Background {{Mixed 1}} The machinery is still running slowly, with a small amount of steam being emitted. [2.5-4 seconds | Son of Yuanliu {{Mixed 3}} helpless] Cut: Close view of Son of Genryu. Character actions: The son of Yuanliu stopped and raised his hand to wipe his sweat. His shoulders slumped slightly and he let out a sigh of relief. No lines. [4–6 seconds | Zhuang Zhou {{Mixed 4}} continues to sleep] Cut: middle shot of Zhuang Zhou. Character actions: Zhuang Zhou leaned against Kun and closed his eyes and continued to sleep. Kun {{Mixed 5}} floats gently. The prospect can be blurred until the son of Yuanliu still stands there gasping for breath. Environmental dynamics: The distant assembly line continued to make regular mechanical sounds. No lines.
Output1 output — open the canvas to view
- 27
text
TextInputPromptToo much water! Extra noodles!
- 28
Video generator
Video generatorSeedance 2.0- Input
- Hainuo
- Li Bai
- Mozi
- Doria
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. Canyon Plaza {{Mixed 1}} , the arena is still messy, but the atmosphere is warm and relaxed. Do not use subtitles and keep the ambient sounds, fire sounds, laughter, tea sounds, mechanical sounds and character lines. 【0–7 seconds|Champion announced】 Camera angle: Medium shot of the central square of the canyon, slightly looking up. Screen content: The moon has risen. Everyone gathered around Xiaobing's small stove. Chang'e {{Mixed 2}} stood in the center of the crowd. Camera movement: The camera moves forward slowly. Character actions: Chang'e looked at the soldiers, raised her hand and announced. Lines: Chang'e "The champion of the first Canyon Mooncake Competition was born——" She turned her palm towards the soldier. The minions {{Mixed 3}} {{Mixed 4}} immediately raised the trophy and jumped up and down. Environmental dynamics: Everyone around applauded, the lanterns flickered, and the fire was steaming. [7–9 seconds | Soldiers celebrating] Cut: Looking down, close-up of the soldier. Character actions: Several soldiers held the trophy together. One jumped so high that he almost lost his balance and was held up by the soldier next to him. The other two jumped excitedly around the trophy. There are no human lines, only the happy onomatopoeia and cheers of the soldiers. 【9–25
Output1 output — open the canvas to view
- 29
Video generator
Video generatorSeedance 2.0- Input
- Yunying
- film
- image
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. The arena is still in a mess, but Xiaobing Mooncake is clean and warm. No music, no subtitles, only the sound of the wind, the slight sound of the stove, the sound of clothing, the sound of biting mooncakes and the residual ambient sounds in the distance. 【0–5 seconds|Yunying {{Mixed 2}} taste test】 Camera angle: A close-up of Yunying, looking up, with the camera positioned lower than the character's waist. Character actions: Yunying picked up a mooncake from the plate. He looked down and took a bite. Sound effects: A crisp but soft crackle of pastry. She chewed and slowed down. Her eyes flew open and she looked delighted. Environmental changes: The surrounding sounds gradually became quiet. The machine stopped rotating in the distance, leaving only the sound of steam and wind. 【6–10 seconds】 Close-up of {{Mixed 3}}, she reaches out and picks up a mooncake. Lowering her eyes, the camera zoomed in on her close-up. She took a bite of the mooncake and said nothing.
Output1 output — open the canvas to view
- 30
Video generator
Video generatorSeedance 2.0- Input
- 28Go to run 28
- IMG_046
- Screenshot 00:24.444
- Zhuang Zhou
Prompt3D movie-level CG, 3A game cutscene texture, real PBR materials, cinematic light and shadow, strong key light and deep shadows, volumetric light, real environment reflection, delicate skin, metal and cloth texture, slightly desaturated movie color grading, real depth of field and natural motion blur, strong spatial hierarchy. At night, the Canyon Plaza is illuminated by the moonlight and the warm light of lanterns. The arena is still messy, but the atmosphere is warm and relaxed. Do not use subtitles and keep the ambient sounds, fire sounds, laughter, tea sounds, mechanical sounds and character lines. [1–12 seconds|The camera rises to the moon] The camera rises from the opening of {{Mixed 1}}. The camera lifts to the sky. A bright moon hangs high. Ambient sounds gradually fade away. Pause for 3 seconds on the bright moon {{Mixed 2}} The camera pans down and the crowd in the square disperses, leaving only Zhuang Zhou {{Mixed 3}}. The camera advances to a close-up of Zhuang Zhou. Character actions: Zhuang Zhou was still sleeping on Kun. He slowly opened his eyes. He rubbed his eyes and looked up at the empty square. Lines: Zhuang Zhou "...Huh? It's over?" [12–16 seconds | Moon cake left for Zhuang Zhou] Camera angle: Zhuang Zhou's perspective is downward. Screen content: There was a plate on the small table in front of him. A mooncake sits quietly in the center of the plate. The camera shows a close-up shot of Zhuang Zhou. Character actions: Zhuang Zhou looked down at the mooncakes. Pause. Smiled softly. Kun slowly came over from the side. Zhuang Zhou pulled the plate a little closer to him. The screen freezes. Only guarantee
Output1 output — open the canvas to view
The remaining 3 runs are on the canvas in CinAI Studio.