CinAISkills
anime_games

Fairy Sword: Fearless Contract

When Wuwei steps into the world of fairy swords, all reunions are counting down to parting.

By
Wei
Steps
43
Connections
85
Updated
1 Oct 2026
ImageInput16Video generator10Image generator7Group5AudioInput4VideoInput1

Inside this workflow

17 runs

Each run is the workflow’s own record: the model it called, the prompt it was given, and what came out.

  1. 01

    Image generator

    Image generatorNano Banana Pro
    Input
    • mianbao0.o_Single_full_body_Sage_from_VALORANT_portraying_Zha_fe2379c5-4f4b-48b2…
    • mianbao0.o_Single_full_body_Sage_from_VALORANT_portraying_Zha_fe2379c5-4f4b-48b2…
    Prompt

    Based on the character settings, identities and facial features in the reference image {{Image 1}}, and the clothing styles in {{Image 2}}, a three-view template of the character settings in the movie-level "Battle of Two Cities" style is generated. The character should maintain the same facial bones, proportions of facial features, hairstyle, age, temperament, and identity as {{Image 1}}, and add some crystallized scales to the face, neck, and hands (do not add them to the clothing by mistake). The scales should not be too thin, but should be like irregularly arranged dense crystal blocks. The size of each block is about 2 to 3cm in diameter, showing that the character has been eroded by some substance. A 17-year-old girl, 165cm tall, with a slender and well-proportioned figure and excellent leg proportions. Costumes strictly refer to {{Image 2}}, all views remain consistent, and characters do not hold weapons. The high-end painting-type 3D animation style of "Battle of Two Cities" is uniformly adopted: three-dimensional and slightly exaggerated facial bones, realistic and credible human body structure, hand-painted skin and clothing textures, clearly visible painting strokes, block-based light and dark shaping, rich layered colors, and movie-level animation lighting. It’s not photo-realistic, it’s not cheap 3D, it’s not Japanese manga style. Pure white studio background, horizontal version of film and television animation character setting board. Three full-body views of the same character are placed in the same proportion in the left 2/3 area of ​​the screen: front, back, and left side. Look frontally towards the camera, stand in a natural posture, with your hands hanging down, and your feet completely in the mirror. The height, body shape and clothing structure in the three views are completely consistent. No short legs. next to each view

    Output

    1 output — open the canvas to view

  2. 02

    Image generator

    Image generatorNano Banana Pro
    Input
    • mianbao0.o_Chamber_from_VALORANT_as_the_human_form_Guardian_K_f976d716-3d3a-4f1b…
    • mianbao0.o_Single_full_body_Chamber_from_VALORANT_as_the_huma_f896755f-570c-415a…
    Prompt

    Based on the character settings, identities and facial features in the reference image {{Image 1}}, and the clothing styles in {{Image 2}}, a three-view template of the character settings in the movie-level "Battle of Two Cities" style is generated. The character maintains the same facial features, proportions, hairstyle, age, temperament and identity as {{Image 1}}, without redesigning the face. A 40-year-old male, 182cm tall, with a slender and well-proportioned body and excellent leg proportions. Costumes strictly refer to {{Image 2}}, all views remain consistent, and characters do not hold weapons. The high-end painting-type 3D animation style of "Battle of Two Cities" is uniformly adopted: three-dimensional and slightly exaggerated facial bones, realistic and credible human body structure, hand-painted skin and clothing textures, clearly visible painting strokes, block-based light and dark shaping, rich layered colors, and movie-level animation lighting. It’s not photo-realistic, it’s not cheap 3D, it’s not Japanese manga style. Pure white studio background, horizontal version of film and television animation character setting board. Three full-body views of the same character are placed in the same proportion in the left 2/3 area of ​​the screen: front, back, and left side. Look frontally towards the camera, stand in a natural posture, with your hands hanging down, and your feet completely in the mirror. The height, body shape and clothing structure in the three views are completely consistent. No short legs. A vertical height scale is set next to each view, with "FRONT", "BACK" and "LEFT PROFILE" marked on the top, and the height data is unified as "182 cm". Place the same person in the right 1/3 area of ​​the screen

    Output

    1 output — open the canvas to view

  3. 03

    Image generator

    Image generatorNano Banana Pro
    Input
    • mianbao0.o_Clove_official_face_reference_original_Lin_Yueru_c_7cc8c658-5795-4f0c…
    Prompt

    Based on the character settings, facial features and costume design language of {{Image 1}}, a three-view setting board of the characters in the movie-level "Battle of Two Cities" style is generated. Maintain {{Image 1}} consistent facial features, facial features, hairstyle, beard, age and identity. A 17-year-old girl, 165cm tall, with a slender figure, long legs and natural proportions. The entire outfit must be designed and presented from head to toe, including collar, top, sleeves, waist, bottoms, full hem, trouser legs, and shoes. If @Picture 2 only shows part of the clothing, its style, color and material must be used to reasonably complete the entire set of bottoms. It cannot be paired with ordinary pants or shoes and boots can be omitted. Characters do not hold weapons. "Battle of Two Cities"-style high-end painterly 3D animation style, three-dimensional facial bones, hand-painted skin and clothing textures, clear brushstrokes, block shadows, movie-level animation lighting, not real photos. Pure white background, horizontal character setting board. Three full-body views of the same character are placed in the same proportions on the left 2/3: front, back, and left side; all shown from the top of the head to the soles of the shoes, with both feet in the mirror, all parts of the clothing are clearly visible, and the three-view clothing is completely consistent. Mark "FRONT", "BACK" and "LEFT PROFILE" on the top, and set a height scale next to it and mark "165 cm". Place the front and left side mugshots of the same character on the right 1/3, highlighting the consistent facial features, hairstyle, beard and hand-painted skin texture. Cutting off the whole body, hiding bottoms, missing shoes, and three-dimensional view clothing are prohibited

    Output

    1 output — open the canvas to view

  4. 04

    Image generator

    Image generatorNano Banana Pro
    Input
    • mianbao0.o_Jett_official_face_reference_Jett_official_full_bo_06518afb-e62d-45cc…
    • mianbao0.o_Jett_official_high-resolution_face_close-up_refere_61145bd8-bb72-442e…
    Prompt

    Based on the character settings, identities and facial features in the reference image {{Image 1}}, and the clothing styles in {{Image 2}}, a three-view template of the character settings in the movie-level "Battle of Two Cities" style is generated. The character maintains the same facial features, proportions, hairstyle, age, temperament and identity as {{Image 1}}, without redesigning the face. A 17-year-old girl, 172cm tall, with a slender and well-proportioned figure and excellent leg proportions. Costumes strictly refer to {{Image 2}}, all views remain consistent, and characters do not hold weapons. The high-end painting-type 3D animation style of "Battle of Two Cities" is uniformly adopted: three-dimensional and slightly exaggerated facial bones, realistic and credible human body structure, hand-painted skin and clothing textures, clearly visible painting strokes, block-based light and dark shaping, rich layered colors, and movie-level animation lighting. It’s not photo-realistic, it’s not cheap 3D, it’s not Japanese manga style. Pure white studio background, horizontal version of film and television animation character setting board. Three full-body views of the same character are placed in the same proportion in the left 2/3 area of ​​the screen: front, back, and left side. Look frontally towards the camera, stand in a natural posture, with your hands hanging down, and your feet completely in the mirror. The height, body shape and clothing structure in the three views are completely consistent. No short legs. A vertical height scale is set next to each view, with "FRONT", "BACK" and "LEFT PROFILE" marked on the top, and the height data is unified as "172 cm". Place the same person in the right 1/3 area of ​​the screen

    Output

    1 output — open the canvas to view

  5. 05

    Image generator

    Image generatorNano Banana Pro
    Prompt

    [Reference image assets that need to be added] Reference picture 1: {{Image 1}} Jie Feng character reference picture Used to fix Jifeng’s original facial features, facial features, white hairstyle, 19-year-old age, body proportions and Xianxia costume. Reference picture 2: {{Image 2}} Dudie character reference picture Used to fix Mudie's original facial features, purple-pink short hair, age, body proportions, and Lin Yueru-style fairy costume. Only add these two character reference pictures, do not add poster composition reference pictures, scene reference pictures or other character reference pictures. [Generation requirements] Generate a 16:9 horizontal version of high-quality game promotion CG main visual. This is a purely character-themed game poster. It is not a screenshot from a movie. It does not summarize the plot or show specific events. The sense of bond, separation and destiny is conveyed through the image, posture, color relationship and abstract visual design of the two characters. [Unified style and texture] Premium AAA game campaign key art, high-end painterly 3D character rendering, sculpted facial features, refined hand-painted textures, bold graphic art direction, sophisticated asymmetrical c

    Output

    1 output — open the canvas to view

  6. 06

    Image generator

    Image generatorNano Banana Pro
    Prompt

    Reference picture 1: {{Image 1}} Jie Feng character reference picture Reference picture 2: {{Image 2}} Dudie character reference picture Generate 4:3 horizontal version of high-quality game promotion and release CG main visual. Only refer to the two figures and no other composition references. Strictly maintain the original facial features, facial features, age, hairstyle, clothing and body proportions of Jie Feng and Dudie. Jiefeng is 19 years old and keeps her original white hairstyle; Mudie keeps her purple-pink short hair. Both men appear once each, unarmed. Authentic Arcane-style cinematic painterly 3D key art, strong hand-painted brushwork, sculpted facial planes, painterly skin shading, textured shadows, angular shape language, stylized realistic anatomy, dramatic rim lighting, layered paint strokes, rough painted edges, rich material texture, bold graphic composition, premium

    Output

    1 output — open the canvas to view

  7. 07

    Image generator

    Image generatorNano Banana Pro
    Prompt

    Reference picture 1: {{Image 1}} Jie Feng character reference picture Reference picture 2: {{Image 2}} Dudie character reference picture Generate 3:4 vertical version of high-quality game publicity and release CG main visual. Only refer to the two figures and no other composition references. Strictly maintain the original facial features, facial features, age, hairstyle, clothing and body proportions of Jie Feng and Dudie. Jiefeng is 19 years old and keeps her original white hairstyle; Mudie keeps her purple-pink short hair. Both men appear once each, unarmed. Authentic Arcane-style cinematic painterly 3D key art, strong hand-painted brushwork, sculpted facial planes, painterly skin shading, textured shadows, angular shape language, stylized realistic anatomy, dramatic rim lighting, layered paint strokes, rough painted edges, rich material texture, bold graphic composition, premium

    Output

    1 output — open the canvas to view

  8. 08

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    Use reference images: Jie Feng character reference picture {{Mixed 1}} Dudie character reference picture {{Mixed 2}} Wooden plank suspension bridge scene reference picture {{Mixed 3}} ## Reference image lock Jiefeng strictly maintains the face shape, proportion of facial features, eye shape, eyebrow shape, nose shape, lips, 19-year-old age, hairstyle, hair color, clothing style, clothing color, material level and body proportions in the character reference picture. The face must be instantly recognizable as Jet Wind. You are not allowed to change or redesign her face, hairstyle, clothing and age on your own. Mudie strictly maintains the face shape, proportion of facial features, eye shape, eyebrow shape, nose shape, lips, age, hairstyle, hair color, clothing style, clothing color, material level and body proportions in the character reference picture. The face must be instantly recognizable as Dudie. You are not allowed to change or redesign her face, hairstyle, clothing and age on your own. Strictly maintain the distance between the demon lock tower, tower gate, suspension bridge, cliffs, mountains, clouds and space in the wooden plank suspension bridge scene reference picture. Characters and scenes remain stable during the generation process, without facial drift, hairstyle changes, clothing changes, body changes, architectural changes, or suspension bridge structural changes. ## Unified style and texture High-end stylized painterly 3D animation in the visual language of Arcane, strong 2D paint-over-3D a

    Output

    1 output — open the canvas to view

  9. 09

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    Reference: {{Mixed 1}} Jie Feng character reference picture {{Mixed 2}} Twilight Butterfly character reference picture {{Mixed 3}} Chambol character reference picture {{Mixed 4}} Reference picture of the gatekeeper hall scene Strictly keep the four reference pictures consistent. The faces, facial features, hairstyles, ages, body proportions, clothing styles, colors and materials of the three characters can only be determined by reference to their respective character reference pictures. The architectural structure of the gatekeeper's hall, black wooden columns, stacked brackets, hanging iron chains, wooden floors, bronze doors and main lighting positions are only based on the scene reference pictures. The three characters do not hold weapons throughout the game. Jetwind has no physical sword, aura sword, hilt, scabbard, or other weapon. She only uses her right fist and wind-based aura to destroy the barrier. Each of the three people appears once, so there are no duplicate characters or clones. [Unified style and texture] High-end stylized painterly 3D animation in the visual language of Arcane, strong 2D paint-over-3D appearance, visible hand-painted brush textures, rough painted edges, matte materials, angular sculpted fo

    Output

    1 output — open the canvas to view

  10. 10

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture: Fixed Jie Feng's facial features, hairstyle, age, body proportions and clothing. {{Mixed 2}} Dude's character reference picture: Fixed Dude's facial features, hairstyle, body proportions and clothing. {{Mixed 3}} Chambol character reference image: Fixed Chambol's facial features, age, hairstyle, glasses, beard, body proportions and clothing. Chamber Tone Reference {{Mixed 5}} . {{Mixed 4}} Reference picture of the gatekeeper hall scene: fixed hall, bronze door, columns, chains, ground and overall spatial structure. [Unified style and texture] Arcane-inspired cinematic animation, painterly 3D rendering with strong hand-painted 2D texture overlays, sculpted plane facials, expressive natural micro-expressions, textured brush strokes, matte surfaces, controlled edge lighting, deep blue and muted cyan shadows,

    Output

    1 output — open the canvas to view

  11. 11

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture: Fixed Jie Feng's face, hairstyle, 19-year-old age, body proportions and clothing. Jetwind sound {{Mixed 4}}. {{Mixed 2}} Dudie character reference picture: Fixed Dudie's face, hairstyle, body proportions and clothing. Dusk Butterfly sound {{Mixed 5}}. {{Mixed 3}} Sage character reference picture: fix the sage's original facial features, long black hair, 18-year-old age, body proportions, and clothing. Keep it young, elegant, and fairy-like. It cannot mature or age. Part of the crystallization of the face will reflect light (mineral crystal feeling). {{Mixed 6}} Reference picture of the scene of the sealed hall in the center of the tower: the octagonal closed structure that fixes the hall, the central array, the abyss, the chain, the circular floor and the huge spatial scale. [Unified style and texture] Arcane-inspired cinematic animation, painterly 3D rendering with strong hand-painted 2D texture overlays, sculpted plane facials, expressive natural micro-expressions, textured brush strokes, matt

    Output

    1 output — open the canvas to view

  12. 12

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture: Fixed Jie Feng's face, hairstyle, 19-year-old age, body proportions and clothing. {{Mixed 2}} Twilight Butterfly character reference picture: Fixed Twilight Butterfly's face, hairstyle, body proportions and clothing. Dusk Butterfly Tone {{Mixed 5}} {{Mixed 3}} Sage character reference picture: Fixed Sage's original facial features, long black hair, 18-year-old age, body proportions and clothing. Sage Tone {{Mixed 7}} . {{Mixed 4}} Chambol character reference picture: Fixed Chambol's original face, age, hairstyle, glasses, beard, body proportions and clothing. Chamber Tone {{Mixed 6}} . {{Mixed 8}} Reference picture of the scene of the sealed hall in the center of the tower: only refer to the octagonal closed hall, central array, nine-story cloister, bronze door, building materials and lighting, and do not refer to the shape of the wooden bridge in the picture. The complete wooden bridge in the reference picture had to be replaced with the remains of two completely separated segments. The chains and shackles on the sage's body had all broken and fallen off in the previous section. In this section, the sage's hands are completely free, with only the marks of strangulation, a small amount of blood and a slight tremor remaining on his wrists. All characters are unarmed. [Unified style and texture] Arcane-inspired cinematic animation, painterly 3D rendering with st

    Output

    1 output — open the canvas to view

  13. 13

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture: Fixed Jie Feng's face, hairstyle, 19-year-old age, body proportions and clothing. Jetwind sound {{Mixed 5}}. {{Mixed 2}} Twilight Butterfly character reference picture: Fixed Twilight Butterfly's face, hairstyle, body proportions and clothing. Dusk Butterfly sound {{Mixed 6}}. {{Mixed 3}} Sage character reference picture: Fixed Sage's original facial features, long black hair, 18-year-old age, body proportions and clothing. {{Mixed 4}} Chambol character reference picture: Fixed Chambol's original face, age, hairstyle, glasses, beard, body proportions and clothing. {{Mixed 7}} Reference picture of the scene of the sealed hall in the heart of the tower: only the octagonal closed hall, central array, nine-story cloister, bronze door, building materials and lighting are referenced, and the complete state of the wooden bridge in the picture is not taken into account. All characters are unarmed. [Unified style and texture] Arcane-inspired cinematic animation, painterly 3D rendering with strong hand-painted 2D texture overlays, sculpted plane facials, expressive restrained micro-expre

    Output

    1 output — open the canvas to view

  14. 14

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture: Fixed Jie Feng's face, hairstyle, 19-year-old age, body proportions and clothing. Jetwind sound {{Mixed 6}}. {{Mixed 2}} Twilight Butterfly character reference picture: Fixed Twilight Butterfly's face, hairstyle, body proportions and clothing. Dusk Butterfly sound {{Mixed 5}}. {{Mixed 3}} Sage character reference picture: Fixed Sage's original face, long black hair, 18-year-old age, body proportions and clothing. {{Mixed 4}} Chambol character reference picture: Fixed Chambol's original face, age, hairstyle, glasses, beard, body proportions and clothing. Chamber sound {{Mixed 7}} . {{Mixed 8}} Reference picture of the scene of the sealed hall in the center of the tower: fixed central formation, broken bridge, nine-story corridor, bronze door and abyss below. {{Mixed 9}} Overhead escape passage scene reference picture: vertical escape shaft, cascading towers, giant chains and top exit above the fixed hall. {{Mixed 10}} Crystal Serpent reference image: Fixed snake's head, snake body, crystal scales, glowing eyes, colors and overall identity. All characters are unarmed. [Unified style and texture] Arcane-inspired cinematic animation, painterly 3D rendering

    Output

    1 output — open the canvas to view

  15. 15

    Video generator

    Video generatorSeedance 2.0
    Input
    • 02Go to run 02
    • 03Go to run 03
    • mianbao0.o_Fully_enclosed_100_meter_wide_octagonal_sealing_ch_bb2f3253-bc4c-45d2…
    • V1-0057_Compound Clip 3_2
    • giant snake
    Prompt

    [Reference Picture] {{Mixed 1}} Twilight Butterfly character reference picture {{Mixed 2}} Chambol character reference picture {{Mixed 3}} Reference picture of the scene of the sealed hall in the heart of the tower {{Mixed 4}} Crystal Serpent Reference Picture Strictly keep the facial features, age, hairstyle, clothing and body proportions of Twilight Butterfly and Chambol consistent with the character reference pictures. The huge snake head, cyan crystal scales and oppressive body shape of the giant snake reference image were strictly maintained. The giant snake has only one head, no limbs, no wings, and does not change into a dragon. [Unified style and texture] Arcane-inspired cinematic painterly 3D animation, hand-painted textures, sculpted facial features, expressive micro-emotions, stylized realistic anatomy, dramatic cinematic composition, deep teal and muted amber color palette, volumetric lighting, atmospheric depth, textured shadows, visibl

    Output

    1 output — open the canvas to view

  16. 16

    Video generator

    Video generatorSeedance 2.0
    Input
    • 01Go to run 01
    • 04Go to run 04
    • V1-0057_Compound Clip 3_2
    • mianbao0.o_a_thirty-meter-wide_vertical_escape_shaft_running__2d8e2fdc-dc3f-4687…
    • giant snake
    • mianbao0.o_APPROVED_SCENE_1_IMAGE_the_exact_same_floating_Loc_6536ba9e-2aec-4f97…
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture {{Mixed 2}} Sage character reference picture {{Mixed 3}} Crystal Serpent Reference Picture {{Mixed 4}} Overhead escape passage scene reference picture {{Mixed 5}} Demon Lock Tower exterior reference picture Strictly keep the faces, ages, hairstyles, and clothing of Jiefeng and Sage consistent with the reference pictures. Strictly keep the giant snake's crystal scales and head outline consistent with its huge size. [Unified style and texture] Arcane-inspired cinematic painterly 3D animation, hand-painted textures, sculpted facial features, expressive micro-emotions, stylized realistic anatomy, dramatic cinematic composition, deep teal and muted amber color palette, volumetric lighting, atmospheric depth, textured shadows, visible brushstroke shading,

    Output

    1 output — open the canvas to view

  17. 17

    Video generator

    Video generatorSeedance 2.0
    Input
    Prompt

    [Reference Picture] {{Mixed 1}} Jie Feng character reference picture: Fixed Jie Feng's face, hairstyle, 19-year-old age, body proportions and clothing. Jetwind tone reference {{Mixed 5}}. {{Mixed 2}} Twilight Butterfly character reference picture: Fixed Twilight Butterfly's face, hairstyle, body proportions and clothing. {{Mixed 3}} Sage character reference picture: Fixed Sage's original facial features, long black hair, 18-year-old age, body proportions and clothing. {{Mixed 9}} Reference picture of the Sage Locking Posture: The Sage is sitting on his knees, with his wrists together and his hands clasped in front of him. The reference picture is only used as a reference for the sage's posture and is not incorporated into the video frame. {{Mixed 4}} Chambol character reference picture: Fixed Chambol's original face, age, hairstyle, glasses, beard, body proportions and clothing. Chamber Tone Reference {{Mixed 6}} . {{Mixed 7}} Reference picture of the scene of the sealed hall in the center of the tower: fixed and closed octagonal hall, central array, wooden bridge on the right, nine-story corridor, bottomless abyss, chains and bronze outer door on the right. [Unified style and texture] Arcane-inspired cinematic animation, painterly 3D rendering with strong hand-painted 2D texture overlays, s

    Output

    1 output — open the canvas to view